Penance Mods (
penancemods) wrote in
penancememes2021-05-25 01:59 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE MEME #24
Arrival
"Judgement has come upon you. God has deemed you worthy of Hell. But don't worry, it can still be undone," comes a soothing voice that echoes all around you. The voice promises comfort, hope even.
It may seem like a nightmare at first, despite all of that. Full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. Wretched, unseen hands pull at you, grip tight at your body, tighten on your throat, skeletal fingers grab at your face, slide in your mouth and jab at your eyes as they struggle for purchase. It feels like for a moment, they may snap your neck as they tug and pull. The more you resist, the more phantom hands are added to your struggling body.
It feels like they could tear you apart if you let them. The only thing to do is to let go and stop fighting.
And so you do.
Darkness consumes you for a second.
Initially, everyone opens their eyes to a long, dark corridor made of stone. They find themselves in what appears to be a long queue with other sinners, palm bloody with a contract clutched in their uninjured hand that they don't remember signing.
Characters find their bodies feel heavy and stiff, bruised with odd hand prints here and there that they received during their journey down below. A massive headache throbs behind their temples.
If they look at the list in their hand, they'll notice it's written on with their blood. That explains the wound then. It's an old piece of parchment that details every sin they've committed.
As they move along the queue, they'll find a demon waiting to pass them a communication device that looks almost like a very old Blackberry type phone.
"Welcome to Penance," the demon says gruffly before motioning them on without an ounce of courtesy. "Don't hold up the line. This trip is gonna take longer, but at least you get a vacation..."
Once characters have their device and their contracts, they're ushered further down the hall until they come to a set of stairs. They seem to go on and wind forever, but eventually, they come upon what appears to be a door that's alight with white energy. Stepping through, they find themselves on an island.
There's a demon with striking animal features waiting at the start of a long path where an old castle can be seen looming over a quaint, old village. There's music on the air, celebrations clearly taking place. It's explained that while Lucifer rests and recovers, Mammon will be taking his place. Hell is, for the moment, a pleasurable experience they will heartily insist.
Unfortunately, there is a bit of a trek ahead still. The demon urges them on.
Stand Your Ground The weather is crisp and pleasant in Mammon's domain. It seems to always be a beautiful day and a beautiful night, no matter what. Sinners should rejoice since this isn't very often the case when it comes to the actual Penance community.
While the energy in the air is as pleasant as ever, it's becoming quite obvious that there are unusual creatures roaming the area. Large dragons circle the woods surrounding the village and lately and often attempt to add to their hoard, other oddities have been slithering out. Chimeras of multiple animals wander free in any horrifying combination one can think of. Deer mixed with creatures far more predatory, bears mixed with wolves, other animals are sewn together in grotesque ways. It seems that with Mammon's attention directed towards the battle, he lost a bit of control over his... projects.
Some are aggressive, others are not. They are all, however, a very alarming show of Mammon's greed and lust for more.
Not to worry! Mammon and his servants will assure everyone that the situation is perfectly under control and that the animals are suffering very little to not at all. He just needs a piece to the puzzle to make certain that these new beasts have a productive, happy life. He will also be offering rewards to those who catch these critters unharmed and return them to the castle for safe keeping.
Rewards may take the form of extra food at the taverns, special rooms at the brothels, or a makeover at the salon and fine clothing to match.
Aside from the projects running around, guests may be delighted to see miniature dragons gallivanting around, no larger than the standard chihuahua but most the size of a palm. Some puff little bits of flame, others carry a slightly poisonous bite, but they're all absolutely adorable... and absolutely escaped the pet shop. To prevent larger animals from eating these little guys up, the shop is encouraging everyone to catch one or two or three. They may either choose to keep the little guys or hand them back to the store for safekeeping and a reward of golden Lucifer tokens for the upcoming Dark Carnival.
That's right! It's almost that time of the year again, folks! It seems like the annual affair will be held at Mammon's domain rather than Penance proper. There are promises of no clowns or human zoos this time around, so... that's a positive, right? A section of the village has been roped off and citizens are busy at work setting up decorations, booths, and a few other attractions such as rides and what appears to be a haunted house in a decrepit old building in the village. Careful! Whatever objects are being moved into the establishment do seem to carry actual spirits attached to them.
Should guests be inclined, they may offer a helping hand, but they will not be forced to do so this time.
Everybody Needs a Holiday While it may be a little disorienting to not only go to Hell, but to be on a sudden vacation, Mammon’s domain is actually very inviting!
Upon entry, there is lively music in the streets and, worth noting, the demons in this area of Hell seem far more hedonistic than those found in Penance proper. They wear fine clothing, silks and furs, and expensive jewelry. A lot of them have adopted animal characteristics or sport various types of body modifications. They're strangely beautiful creatures overall. Although with all of Mammon's 'projects' on the loose, it does make one wonder if they've adopted these characteristics naturally or if there's something more sinister going on...
Best to not wonder about that so much.
The village itself is quaint and old-fashioned, but everyone seems to be rather pleasant. There may be darker aspects to explore for those inclined, but they are nowhere near apparent on the surface. It's sure to be uncovered later, however...
The incubi and succubi in this area seem to be particularly breathtaking and enticing, but sinners will be urged back on track, should anyone seem to be drifting. There will be time to explore later!
For now, everyone will be encouraged to go to the castle and be shown to their rooms. While they will follow the usual housing assignments to avoid further upset to the sinners' routine, the floor plans will be a bit different. Bathing will be done in communal areas with walls separating the showers and large baths that always seem to run the perfect temperature. None of the rooms will have private bathrooms or kitchens attached. All rooms will have a common area attached to lounge in, however. It will have plenty of available seating for entertaining.
No one will have private kitchens, but room service is available at all hours with anything the sinners could desire available. Maybe even things they never thought they would...
TVs, computers, and other familiar electronics will be unavailable and non-existent in Mammon's realm, but there is a library contained within the castle with fiction and non-fiction from Earth (and beyond) all available for perusing. Devices will continue to function as normal.
Mammon's garden will be available for viewing. In every establishment and all around the castle, there's a cider available freely that seems to encourage a good mood and lower inhibitions. The effects aren't overwhelming, but the more one drinks, the stronger they may become as it builds up. Each night, there will also be an option to attend dinner in a rather grand hall, which Mammon frequently attends. There's always a large spread of food and spiced wines and ales available, as well as decadent desserts and other tempting treats. There's frequently live music or succubi dancing for entertainment.
Overall, the atmosphere in Mammon's realm seems to be focused on luxury, indulgence, greed, and sloth.
[It's recommended that everyone read thoroughly through the new location information as it contains helpful hints on what there is to do while on this vacation! It has a list of shops, animals, vendors, etc. Plus a little bit of information regarding Mammon's land itself.]
Reach Up High For those who still desire to work on their contracts and remove sins from their list despite the fact this is a vacation, there will be opportunities available! They won't even require suffering... much. Rounding up creatures, saving dragons, or helping the carnival set up are all considered good enough deeds to remove one sin from a contract. This is one sin over all, not per deed.
At least it doesn't require any painful torture... though there may be opportunity abound for that as well, if someone wants to go that route...
Under the Surface Of course this is still Hell. There has to be something going on once in a while, right? Walk down just the right street and sinners may see delectable tortures being carried out in seedy back alley establishments. Loving cuts with knives, harsh blows with whips while your sins are repeated for all to hear. Even the torture seems to have a hedonistic approach and debauchery about it.
Are the victims truly suffering or are they being redeemed in the best of ways? Those who decide to participate may soon realize that the cider everyone has been consuming seems to add a layer of euphoria to pain and punishments. While this isn't necessarily sexual in nature, it encourages a sense of good well-being after and sinners may become addicted to pain.
The crash may not be too fun though, watch out for that.
There are also other vendors in this area that are offering drugs of all varieties, as well as questionable photos of other sinners engaging in true acts of misdeed, unlike the comic shop that seems to be more embarrassing than not. Perfect chance to get that blackmail of your enemy killing that guy...
There seems to be a new vendor in town too. The figure's table seems to be set up like a fortune teller's booth, complete with a crystal ball and the pungent smell of cheap incense. He beckons those who dare look near, urges them to take a seat in front of the booth. The figure remains in dark robes, hood drawn to obscure their face. The only visible part of them seem to be their hands. Unlike the animal-like demons of Mammon's domain, this one seems to have human hands with sharp, yellowed nails. They offer knowledge in exchange for something you will not miss in return, they assure. What is it? Well, they refuse to say. Nothing important, nothing important.
Ask anything! It can be about a specific occurrence back home, the answer to life, the universe, and everything, or something as simple as what does Lucifer truly want. Keep in mind that a price will be taken down the line and it may not be something the sinner actually wanted to lose. Ah, well...
[For knowledge based transactions, please respond here. If a character asks a question of their homeworld or something in their future, players may assume they are told a bit of information on the topic without waiting for mod approval. If a character asks something related to Hell, please wait for a response. Regardless of answer type, please respond to the thread linked here so that you can later receive a decision on what your character has given up for this knowledge. It may be a memory, a temporary loss of a sense, a year or so off their lives (when they return home), lack of resilience to sin, etc. Please be aware that signing up does mean consequences at a later date... and these may not come from Mammon or Lucifer.]
Follow Me Down WARNINGS: sexual themes, animal-like behavior, dub/non-con potentials, implied bathroom play, mating.
It seems there's a trickster somewhere, somehow who spiked the cider. Naughty little devil! Those who are unfortunate enough to drink the tainted cider may find themselves developing animal-like traits, such as enhanced senses, animalistic urges, and a general need to be territorial or possessive. They may find the urge to keep to their pack or to branch out and find a new one. This may also result in features, such as fangs or claw-like nails that may or may not retract. Sinners will find themselves reverting back to a primal nature that they may not be able to resist.
How utterly embarrassing!
Don't worry, these effects only last a couple days at most before they will fade completely! Unfortunately, 'animal-like traits' may also extend to mating rituals. Sinners may find themselves going into heat. While knotting or other traits will not be apparent, sinners will find themselves desperate for intimate contact. This may mean a poor sinner in heat will be mated by several lovers in a row as their scent inevitably draws them in, there may also be possessive behavior displayed that results in biting and marking, and others wanting to mark their territory in ways that would make even the most seasoned succubus blush.
It may also mean those inflicted with the heat-like state, will present themselves to those they find attractive as mates or find other ways to entice them to get what they want.
Wildcard/Misc. Don't see something you love but still want to get a feel for the game? Check out our extensive list of LOCATIONS and write up your very own prompt however you'd like to! You can also add a "NETWORK" post option to your TL for quick, easy, and fun interactions.
And without further ado: Welcome to our new TDM for the June 1st app round! As always, potential appers and characters already in game are welcomed to jump right in! This TDM counts as an additional game event as well as game canon for those coming into the game. If you app and are accepted, TDM tags become game canon and can be used for AC! Please have fun and don't hesitate to ask any questions you might have down below.
If you have questions, comments, suggestions, etc., go here.
Navigation
| Premise
| Arrival
| FAQ
Rules | Taken | Reserves | Applications
Network | Logs | OOC | Memes
It may seem like a nightmare at first, despite all of that. Full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. Wretched, unseen hands pull at you, grip tight at your body, tighten on your throat, skeletal fingers grab at your face, slide in your mouth and jab at your eyes as they struggle for purchase. It feels like for a moment, they may snap your neck as they tug and pull. The more you resist, the more phantom hands are added to your struggling body.
It feels like they could tear you apart if you let them. The only thing to do is to let go and stop fighting.
And so you do.
Darkness consumes you for a second.
Initially, everyone opens their eyes to a long, dark corridor made of stone. They find themselves in what appears to be a long queue with other sinners, palm bloody with a contract clutched in their uninjured hand that they don't remember signing.
Characters find their bodies feel heavy and stiff, bruised with odd hand prints here and there that they received during their journey down below. A massive headache throbs behind their temples.
If they look at the list in their hand, they'll notice it's written on with their blood. That explains the wound then. It's an old piece of parchment that details every sin they've committed.
As they move along the queue, they'll find a demon waiting to pass them a communication device that looks almost like a very old Blackberry type phone.
"Welcome to Penance," the demon says gruffly before motioning them on without an ounce of courtesy. "Don't hold up the line. This trip is gonna take longer, but at least you get a vacation..."
Once characters have their device and their contracts, they're ushered further down the hall until they come to a set of stairs. They seem to go on and wind forever, but eventually, they come upon what appears to be a door that's alight with white energy. Stepping through, they find themselves on an island.
There's a demon with striking animal features waiting at the start of a long path where an old castle can be seen looming over a quaint, old village. There's music on the air, celebrations clearly taking place. It's explained that while Lucifer rests and recovers, Mammon will be taking his place. Hell is, for the moment, a pleasurable experience they will heartily insist.
Unfortunately, there is a bit of a trek ahead still. The demon urges them on.
Stand Your Ground The weather is crisp and pleasant in Mammon's domain. It seems to always be a beautiful day and a beautiful night, no matter what. Sinners should rejoice since this isn't very often the case when it comes to the actual Penance community.
While the energy in the air is as pleasant as ever, it's becoming quite obvious that there are unusual creatures roaming the area. Large dragons circle the woods surrounding the village and lately and often attempt to add to their hoard, other oddities have been slithering out. Chimeras of multiple animals wander free in any horrifying combination one can think of. Deer mixed with creatures far more predatory, bears mixed with wolves, other animals are sewn together in grotesque ways. It seems that with Mammon's attention directed towards the battle, he lost a bit of control over his... projects.
Some are aggressive, others are not. They are all, however, a very alarming show of Mammon's greed and lust for more.
Not to worry! Mammon and his servants will assure everyone that the situation is perfectly under control and that the animals are suffering very little to not at all. He just needs a piece to the puzzle to make certain that these new beasts have a productive, happy life. He will also be offering rewards to those who catch these critters unharmed and return them to the castle for safe keeping.
Rewards may take the form of extra food at the taverns, special rooms at the brothels, or a makeover at the salon and fine clothing to match.
Aside from the projects running around, guests may be delighted to see miniature dragons gallivanting around, no larger than the standard chihuahua but most the size of a palm. Some puff little bits of flame, others carry a slightly poisonous bite, but they're all absolutely adorable... and absolutely escaped the pet shop. To prevent larger animals from eating these little guys up, the shop is encouraging everyone to catch one or two or three. They may either choose to keep the little guys or hand them back to the store for safekeeping and a reward of golden Lucifer tokens for the upcoming Dark Carnival.
That's right! It's almost that time of the year again, folks! It seems like the annual affair will be held at Mammon's domain rather than Penance proper. There are promises of no clowns or human zoos this time around, so... that's a positive, right? A section of the village has been roped off and citizens are busy at work setting up decorations, booths, and a few other attractions such as rides and what appears to be a haunted house in a decrepit old building in the village. Careful! Whatever objects are being moved into the establishment do seem to carry actual spirits attached to them.
Should guests be inclined, they may offer a helping hand, but they will not be forced to do so this time.
Everybody Needs a Holiday While it may be a little disorienting to not only go to Hell, but to be on a sudden vacation, Mammon’s domain is actually very inviting!
Upon entry, there is lively music in the streets and, worth noting, the demons in this area of Hell seem far more hedonistic than those found in Penance proper. They wear fine clothing, silks and furs, and expensive jewelry. A lot of them have adopted animal characteristics or sport various types of body modifications. They're strangely beautiful creatures overall. Although with all of Mammon's 'projects' on the loose, it does make one wonder if they've adopted these characteristics naturally or if there's something more sinister going on...
Best to not wonder about that so much.
The village itself is quaint and old-fashioned, but everyone seems to be rather pleasant. There may be darker aspects to explore for those inclined, but they are nowhere near apparent on the surface. It's sure to be uncovered later, however...
The incubi and succubi in this area seem to be particularly breathtaking and enticing, but sinners will be urged back on track, should anyone seem to be drifting. There will be time to explore later!
For now, everyone will be encouraged to go to the castle and be shown to their rooms. While they will follow the usual housing assignments to avoid further upset to the sinners' routine, the floor plans will be a bit different. Bathing will be done in communal areas with walls separating the showers and large baths that always seem to run the perfect temperature. None of the rooms will have private bathrooms or kitchens attached. All rooms will have a common area attached to lounge in, however. It will have plenty of available seating for entertaining.
No one will have private kitchens, but room service is available at all hours with anything the sinners could desire available. Maybe even things they never thought they would...
TVs, computers, and other familiar electronics will be unavailable and non-existent in Mammon's realm, but there is a library contained within the castle with fiction and non-fiction from Earth (and beyond) all available for perusing. Devices will continue to function as normal.
Mammon's garden will be available for viewing. In every establishment and all around the castle, there's a cider available freely that seems to encourage a good mood and lower inhibitions. The effects aren't overwhelming, but the more one drinks, the stronger they may become as it builds up. Each night, there will also be an option to attend dinner in a rather grand hall, which Mammon frequently attends. There's always a large spread of food and spiced wines and ales available, as well as decadent desserts and other tempting treats. There's frequently live music or succubi dancing for entertainment.
Overall, the atmosphere in Mammon's realm seems to be focused on luxury, indulgence, greed, and sloth.
[It's recommended that everyone read thoroughly through the new location information as it contains helpful hints on what there is to do while on this vacation! It has a list of shops, animals, vendors, etc. Plus a little bit of information regarding Mammon's land itself.]
Reach Up High For those who still desire to work on their contracts and remove sins from their list despite the fact this is a vacation, there will be opportunities available! They won't even require suffering... much. Rounding up creatures, saving dragons, or helping the carnival set up are all considered good enough deeds to remove one sin from a contract. This is one sin over all, not per deed.
At least it doesn't require any painful torture... though there may be opportunity abound for that as well, if someone wants to go that route...
Under the Surface Of course this is still Hell. There has to be something going on once in a while, right? Walk down just the right street and sinners may see delectable tortures being carried out in seedy back alley establishments. Loving cuts with knives, harsh blows with whips while your sins are repeated for all to hear. Even the torture seems to have a hedonistic approach and debauchery about it.
Are the victims truly suffering or are they being redeemed in the best of ways? Those who decide to participate may soon realize that the cider everyone has been consuming seems to add a layer of euphoria to pain and punishments. While this isn't necessarily sexual in nature, it encourages a sense of good well-being after and sinners may become addicted to pain.
The crash may not be too fun though, watch out for that.
There are also other vendors in this area that are offering drugs of all varieties, as well as questionable photos of other sinners engaging in true acts of misdeed, unlike the comic shop that seems to be more embarrassing than not. Perfect chance to get that blackmail of your enemy killing that guy...
There seems to be a new vendor in town too. The figure's table seems to be set up like a fortune teller's booth, complete with a crystal ball and the pungent smell of cheap incense. He beckons those who dare look near, urges them to take a seat in front of the booth. The figure remains in dark robes, hood drawn to obscure their face. The only visible part of them seem to be their hands. Unlike the animal-like demons of Mammon's domain, this one seems to have human hands with sharp, yellowed nails. They offer knowledge in exchange for something you will not miss in return, they assure. What is it? Well, they refuse to say. Nothing important, nothing important.
Ask anything! It can be about a specific occurrence back home, the answer to life, the universe, and everything, or something as simple as what does Lucifer truly want. Keep in mind that a price will be taken down the line and it may not be something the sinner actually wanted to lose. Ah, well...
[For knowledge based transactions, please respond here. If a character asks a question of their homeworld or something in their future, players may assume they are told a bit of information on the topic without waiting for mod approval. If a character asks something related to Hell, please wait for a response. Regardless of answer type, please respond to the thread linked here so that you can later receive a decision on what your character has given up for this knowledge. It may be a memory, a temporary loss of a sense, a year or so off their lives (when they return home), lack of resilience to sin, etc. Please be aware that signing up does mean consequences at a later date... and these may not come from Mammon or Lucifer.]
Follow Me Down WARNINGS: sexual themes, animal-like behavior, dub/non-con potentials, implied bathroom play, mating.
It seems there's a trickster somewhere, somehow who spiked the cider. Naughty little devil! Those who are unfortunate enough to drink the tainted cider may find themselves developing animal-like traits, such as enhanced senses, animalistic urges, and a general need to be territorial or possessive. They may find the urge to keep to their pack or to branch out and find a new one. This may also result in features, such as fangs or claw-like nails that may or may not retract. Sinners will find themselves reverting back to a primal nature that they may not be able to resist.
How utterly embarrassing!
Don't worry, these effects only last a couple days at most before they will fade completely! Unfortunately, 'animal-like traits' may also extend to mating rituals. Sinners may find themselves going into heat. While knotting or other traits will not be apparent, sinners will find themselves desperate for intimate contact. This may mean a poor sinner in heat will be mated by several lovers in a row as their scent inevitably draws them in, there may also be possessive behavior displayed that results in biting and marking, and others wanting to mark their territory in ways that would make even the most seasoned succubus blush.
It may also mean those inflicted with the heat-like state, will present themselves to those they find attractive as mates or find other ways to entice them to get what they want.
Wildcard/Misc. Don't see something you love but still want to get a feel for the game? Check out our extensive list of LOCATIONS and write up your very own prompt however you'd like to! You can also add a "NETWORK" post option to your TL for quick, easy, and fun interactions.
And without further ado: Welcome to our new TDM for the June 1st app round! As always, potential appers and characters already in game are welcomed to jump right in! This TDM counts as an additional game event as well as game canon for those coming into the game. If you app and are accepted, TDM tags become game canon and can be used for AC! Please have fun and don't hesitate to ask any questions you might have down below.
If you have questions, comments, suggestions, etc., go here.
Rules | Taken | Reserves | Applications
Network | Logs | OOC | Memes
no subject
(That's 'hello', from behind his bandana and there's even a wave as he puts away his baggy in the pockets of his dress.
He looks... Drunk? He guesses? But he doesn't judge. Some of us are coked out and torture high.)
no subject
Are you okay?
no subject
(Get used to it, Suzaku. You've seen Feitan in the battlefield at his prime. This is just a single afternoon, and he even looks 1% less grumpy than normal.)
no subject
I am okay.
[It's a lie. He's not. But he also doesn't want to explain anything.]
no subject
(Considering the wobbly walking. Feitan taps the seat next to him, although he isn't sure what to say to Suzaku. Perhaps they can just look forward in silence? He's not sure.)
no subject
The cider is strong. [Yet he keeps drinking it, just like he keeps returning to these places, putting himself in situations where he can be hurt, relishing the sting of pain.
Needing it. He is clever enough to know it's the cider affecting his judgement, making him crave the punishments offered here. But not smart enough to actually do anything about it.]
no subject
(Like, from a bro to bro situation. Just trying to help there, you see? It is his job, his art, the way he expresses himself.)
no subject
He should say no. He should probably walk away and leave Feitan to his blood and his drugs. But instead he nodded slowly.]
As long as you don't mind.
no subject
(Which, well, paints a rather grin image of Feitan, because he damn loves his job.
He'll just take a little bit more of coke down into his nose, shake his head and gesture.)
We go.
no subject
He isn't judging, he just stands and follows in silence.]
lemme know if you wanna thread the torture itself!
Suzaku is... An acquaintance. It's only fair that Feitan offers him a little bit more of leeway in what he's about to do, so he shows the plethora of weapons, as well as his claws that the boy has already seen before.)
Choose.
we can do as long as you are up for it
Still choice is difficult. He hates it because it reminds him that it is him who is doing this, he is in control and this entire thing is an exercise in self destruction.
But he doesn't hate it enough to actually do anything about it. He is silent for a moment.]
Do you enjoy using your claws?
sure!
(Which means, he skins people alive with his own two hands. There has never been enough of a resent within Feitan to hinder him from feeding his sadism, although there is a smidge of regretfulness because he certainly knows how much it hurts - how far he is willing to go to extract what he wants.
In this case, however, there's nothing to extract. He sort of misses the thrill of interrogation, but beggars can't be choosers.)
cw: torture
He just can't imagine it being a job anyone took out of choice.]
Then they are fine.
no subject
First stop, the fingers. One is broken, nine more to go. It looks like Feitan needed to apply no force towards the bone, it simply snapped under his own digits.)
cw: broken bones
He craves it.
He still isn't ready when his finger snaps and he cries out, quickly stifled. But even as pain floods him so does pleasure and he breathes out, in something almost like relief.]
cw: ripping nails, skinning, gore
His sadistic giggles can be heard, although faint from behind the fabric of his bandana. By the time Feitan is done for a while, Suzaku bears no skin in his arms, no tendons in his hand. It's going to get worse.)
You keep going or I stop here?
cw: ripping nails, skinning, gore, very self destructive thoughts
But this is extreme, his mind barely comprehends it as his fingers are broken and bent, as nails are ripped from flesh, as skin is ripped away and tendons destroyed. The world fades into pain and the sadistic giggles of his torturer. Still his cider laced blood betrays him, turning the pain, even pain this extreme and terrible into a rising tide of pleasure that he can barely comprehend.
By the time Feitan asks, it's almost laughable. The damage is too much, too far already. So much that it takes a moment, his mind almost numb with horror but also with pleasure.]
Keep...
[Why stop? It feels like he is stood on a precipice, right on the edge and though there is still a fading part of his mind that is telling him to move back the rest is telling him to tumble over.
He's been chasing something since this all began, a pain so great it would sooth his soul. Redemption for all his evils.
He deserved this pain and so much more. The cider sang to his worst instincts and he gasped slightly as he tried to speak.] Keep... Going...
no subject
He barely needs the cider - just the thought of the deformed fingers and the blood trickling down from the chair is enough to have the man cackling in joy.
Time to do the exact same thing to the toes and feet ligaments. Suzaku might have to ask Feitan to carry him home after this.)
no subject
He's not trying to hold back the screams any more, lost in the pain and the blood and the cackles of his torturer.]
no subject
(Feitan concludes after his feet barely look like feet anymore. In clear contrast, the tiny torturer sets the boy free from the handcuffs, and like he weights no more than a feather, he takes him in his arms.
He's legit princess carrying Suzaku away from here, before Feitan himself does things that will be too hard to reverse when the boy is sober. An exercise of self-control, really.)
Which is room?
no subject
When he's sobered up he will be mortified by being carried like this but for now he just lies there, letting the pain wash over him.
At least until he realises there was a question.] Six... Second floor corridor...
no subject
That's the least of their worries.)
no subject
He wonders why, surely the man has no reason to stay. But he's too much in pain and too tired to really dwell on the thought and his eyes flutter shut as blood leaks into the sheets and drips onto the floor.
He can apologise to his roommates later.]
no subject
Suzaku has already seen his face, not that he hides it for any particular reason, but it's easy to remove the bandana that hides it to carefully wrap one of the boy's hands in it, taking into his warm ones with the gentlest of touches.)
You take better care of yourself. I kill you easy. You stop drinking, yes?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)