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TEST DRIVE MEME #25
Arrival
"Judgement has come upon you. God has deemed you worthy of Hell. But don't worry, it can still be undone," comes a soothing voice that echoes all around you. The voice promises comfort, hope even.
It may seem like a nightmare at first, despite all of that. Full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. Wretched, unseen hands pull at you, grip tight at your body, tighten on your throat, skeletal fingers grab at your face, slide in your mouth and jab at your eyes as they struggle for purchase. It feels like for a moment, they may snap your neck as they tug and pull. The more you resist, the more phantom hands are added to your struggling body.
It feels like they could tear you apart if you let them. The only thing to do is to let go and stop fighting.
And so you do.
Darkness consumes you for a second.
Initially, everyone opens their eyes to a long, dark corridor made of stone. They find themselves in what appears to be a long queue with other sinners, palm bloody with a contract clutched in their uninjured hand that they don't remember signing.
Characters find their bodies feel heavy and stiff, bruised with odd hand prints here and there that they received during their journey down below. A massive headache throbs behind their temples.
If they look at the list in their hand, they'll notice it's written on with their blood. That explains the wound then. It's an old piece of parchment that details every sin they've committed.
As they move along the queue, they'll find a demon waiting to pass them a communication device that looks almost like a very old Blackberry type phone.
"Welcome to Penance," the demon says gruffly before motioning them on without an ounce of courtesy. "Don't hold up the line. This trip is gonna take longer, but at least you get a vacation..."
Once characters have their device and their contracts, they're ushered further down the hall until they come to a set of stairs. They seem to go on and wind forever, but eventually, they come upon what appears to be a door that's alight with white energy. Stepping through, they find themselves on an island.
There's a demon with striking animal features waiting at the start of a long path where an old castle can be seen looming over a quaint, old village. There's music on the air, celebrations clearly taking place. It's explained that while Lucifer rests and recovers, Mammon will be taking his place. Hell is, for the moment, a pleasurable experience they will heartily insist.
Unfortunately, there is a bit of a trek ahead still. The demon urges them on.
Stand Your Ground With the carnival leaving, vanishing seemingly overnight, and sinners finding their animal features fading into bad dreams, Lucifer is preparing two ships for the voyage home in a couple of weeks. He seems rather anxious to get back to Penance after the carnival's grotesque entertainment at the expense of his sinners, although he seems to strain to maintain good relations with Mammon. The local demons remain accommodating and friendly for the moment as well, seemingly not finding anything at all wrong with their previous behavior.
The tavern is still bustling, the brothels are still enticing, and everything seems largely back to normal. There are back alleys for the additional mischief of drugs, pain, and pleasure as usual. There are busy shops and salons. Things one may not always find back under Lucifer's care, so sinners would be wise to spoil themselves one last time!
Additionally, there's the feeling of magic in the air that wasn't there before. It's not ominous, it's not terrifying. It's a tingle against the skin or a feeling of exhilaration when one is out and exposed to it. Curiously, things begin to happen. Those artistically inclined will find their sketches coming to life over night and causing mischief. Sinners who have no interest in art will still find sketches drawn on windows and the sides of buildings all throughout the tiny village. They may even witness these things coming to life if they're out late enough!
Animals may also develop an ability to speak over the next few days, whether it's demanding to be fed or revealing some embarrassing thing they've seen their master (or their master's friends) do in private. Though their population has been depleted thanks to sinner antics, these particular hybrids eagerly scurry up to guests to deliver acorns. If opened, the acorn will share a message. They seem intent to make a little bit of mischief for their trouble and may reveal feelings others have for you, something bad from home, or an ominous message to be wary, it will vary. It may also carry a much more important message such as The Veiled Order awaits your return or Barbas isn't done yet, Mammon's greed will be the end of him is also a rather popular one. Shouldn't have trusted the apples, but that's just silly, isn't it? They were perfectly fine apples!
The fun seems almost at an end as days go on though. There are whispers in the air that Lucifer is planning a bit of a detour for some sinners to explore cult activity. But those are just rumors for now! Nothing more than whispers in the wind.
A few days into the last two weeks of the trip, the weather seems to take a bit of a turn. There's an almost unseasonable chill in the air, with a steady rain that follows. It's a mix of water and blood, which makes it a bit of a chore to adventure too much in it. Raincoats and umbrellas are available for all guests in the castle. The local demons seem to not mind much at all, dancing in the puddles of rain or playing freely in the streets. They seem to be rather satisfied with weather they don't see much of.
While the carnival is out of town, there are still some goods that remain in the form of plush toys of Lucifer, Lilith, Mammon, and even a couple of Barbas. Strangely enough, there may also be one or two available of sinners, seemingly at random. There are also hell fish one can buy for pets if the dragons don't tickle your fancy!
A Curse Befalls the Wicked What would such a fantastical setting be without a visiting old witch? One evening, in steps an old crone to the village. Where did she come from? No one knows. How did she get in? Uncertain. The local demons seem to be rather standoffish with the way she goes from shop to shop, asking for food or drink or item that they refuse to give. She's an outsider that was not invited by their ruler, she's not deserving of their hospitality. She unsettles the animals in the pet shops and those loose in the village, she spreads unrest wherever her path leads. Looking at her too long sends a disturbing shiver down one's spine.
Still, despite the lukewarm welcome, she eventually approaches sinners to plea for help or to chat or even simply to ask the time of day. While her presence is unnerving, it's recommended to take caution. Sinners, be wary! Slight this witch in any way and you will receive her wrath -- and her curses! She spits her magic in a vile and ancient tongue, turning from old lady to something downright disturbingly demonic.
What the curse does will depend heavily on how the sinner managed to anger the witch:
For rudeness or dismissiveness shown towards the witch, some may find themselves drawn into a tale as old as time. Cursed with the supposed wickedness of their soul on display for all to see and a tiny rose. As if that wasn't bad enough, they will have to convinced another that they are not as terrible as their appearance indicates. Desperation may lead to the desire to kidnap another or threaten, for as the petals drop from the rose, the witch threatens that their physical attributes will remain. How their beastly appearance manifests is left up to player discretion.
If another sinner can find love or understanding for their captor, then the spell will be broken.
For aggression or violence, sinners will find themselves reduced to a frog or other unsavory tiny animal, with little other choice but to try to find someone who is willing to give them a little kiss to restore them back to their mortal form. Failing to do so will mean they will be stuck in this form until the witch decides to have mercy, or Lucifer finds a way to undo the spell.
However, for kindness or sympathy, sinners will be rewarded. They will receive a golden medallion with a ruby stone in the center. The witch will promise that all who receive one will be protected against zealots or those who would do them harm since the stone will light up whenever the Veiled Order is near.
Eventually, by the end of the second week, there will begin a hunt for this naughty witch who has been keeping herself hidden. And similar to a tale we are all familiar with, she will be put to death by means of being cooked alive in a fire pit in the center of the village. Grotesque and violent perhaps, but the demons seem to rather rejoice at the display, glad that this will also break all the curses plaguing the village.
Reach Up High WARNINGS: foot torture, severing of limbs, loss of control.
There is always an opportunity to learn and better one's self in every venture you undertake and now is no different, sinners! While treatment of the old witch may factor in for one's journey on redemption, there will be a chance to remove one sin from one's contract!
"Unfortunately, all good things must end, darling," Lucifer's voice rings out in the ears of all present sinners, familiar to some and new to others. He's nowhere to be found, but the tone of his voice is reassuring.
"And I am to aid you on your path to redemption still. The dreadful old witch has seen fit to curse some of you, I realize. the shoes upon your feet will soon fill you with the insatiable need to dance... and certainly, this seems almost deceptively silly, but the urge will not leave until you have confessed a sin you are most ashamed of. Loud and proud for all to hear. If you resist, darling, you will dance to your death. It will be an ugly, dreadful affair, I assure you."
It starts like an itch at first, to move your feet, to move your arms. It's easy to ignore in the beginning, the restlessness itching just beneath one's skin. It threatens to grow and consume though the longer it goes on though.
"Of course, should those around you feel like taking pity upon you, then they may aid you. Should they find a way to cut the shoes from your feet as they begin to meld with your flesh, or severe them entirely, the urge will leave you. Don't worry, my dear friend Mammon has healers on staff to help your injuries. And I do remind you, pain can be a centering force. It can also show you who you truly are inside. Please embrace it and do not fear it."
The longer sinners resist, the more they'll feel this urge to just move, dance. Even when their feet begin to bleed and their bodies begin to wear out, they will not be able to stop.
"And do not worry about being the one to inflict pain, my dear guests. It is for a good purpose... sometimes we have to hurt those we love to help them in the end."
If the shoes are removed, either by cutting them from the flesh or removing feet entirely, both sinners will earn a sin removed. If the sinner afflicted announced one of their worst sins, they will find it removed from their list. If they dance until they die, well... they died for stubbornness and will find the sin remains.
You Mustn't Be Late for the Ball And what would Hell be without a farewell celebration? While Lucifer seems to be very uncomfortable after his last experience at a party, where guests attempted to drink his blood, he is polite enough to make an appearance in the grand ballroom in Mammon's castle. Dressed to absolute perfection for the event, Lucifer will urge his sinners to come to the celebration as well. Mustn't be rude to their savior after all. He may shy away from center stage or try to slip out, but sinners shouldn't let that discourage them from enjoying the grand affair! Happening towards the end of this little journey to foreign lands, the ballroom will be lit up brightly and music that encourages dancing and a good mood will fill the air. Food galore is available, as well as free flowing drinks, drugs, and anything else one could want!
There is one little tiny catch though! All who attend must put on the formal wear left for them in their hotels. The style of the clothes made available will veer towards old fashioned. Lovely suits for men, extravagant ball gowns for women. Should anyone show up not dressed in everything given, even including corsets and other uncomfortable items, they will find themselves unfortunately naked. Will they endure the shame or will they cave and put on proper attire? Mammon has tried to be accommodating, but truly, he only asks this one thing...
Should anyone try to remove articles or not follow any sort of etiquette proper of their setting during the ball, they will find their corsets tightening, their shoes undeniably uncomfortable, their waistcoast growing more restrictive... Eventually, it will become very apparent that it would be wise to respect the lord of this land's wishes!
Other than that one minor detail though, tonight is a night of celebration. There seems to be something in the air that fuels a good mood and merrymaking during the ball, despite any nagging discomfort. The ball will extend on through the early morning hours, and include an unusual party game. It seems that Mammon is a romantic at heart. There will be names drawn from a hat at some point during the event and surprise, it's for a marriage ceremony! What's a bit of arranged marriage between friends? It's merely a fun part of the evening... although still a binding contract like those made during the casino. While not every name will be called during the ball, it seems as if Mammon has tried to play matchmaker with enough sinners to start some rather lovely marriages. There will be an officiant available to carry out the ceremony and refusal isn't accepted... and possibly even punished. If not punished, sinners will find themselves dosed with something that will make them eager for their upcoming vows.
None of this could possibly because adultery or not honoring vows is a sin. It's just for amusement, that's all. Don't worry so much, sinners! Guests are free to return to their rooms at any point. Ah, well, just go to sleep and wish for better in the morning? Hopefully no ribs or toes were broken by tightening, unforgiving corsets or shoes intended to punish either.
[Note: While these marriages are arranged ICly, players are encouraged to talk and decide their partners for themselves and may marry multiple people through the course of the evening. Polyamorous relationships are hardly an issue in Hell!]
Follow Me Down WARNINGS: sexual themes, somnophilia, dub/non-con potentials, potential vore, animal-like traits, mating.
Those inflicted with the Sleeping Beauty curse will unfortunately find themselves in a deep slumber throughout Mammon's lands, dropping wherever they were. Ever eager to do their part to help sinners along, the succubi of these lands take their sleeping forms and dress them in extravagant fashions and lingerie. They also lay them in beds full of flowers in inviting, provocative poses. If sinners near these sleeping forms, they will be taken with a sweet scent given by the flowers that will incite a need. The aphrodisiacs will be potent, all consuming.
After all, what will awaken these sleeping beauties isn't simply true love's kiss, but the most satisfying orgasm. This may mean people will have to take multiple turns to rouse the sleeping person. Of course, there will be toys, aids, and various kinds of lube available to aid in whatever sinners need to accomplish their task.
For those who aren't quite interested in rousing the beauties, there are other antics to be had! People may find themselves cursed with wolf-like tendencies that may make them want to devour the innocent or defenseless in every sense of the word. It may also make certain anatomical changes ranging from fur to tails to the ability to knot while mating. Sharper teeth, better to eat one with, may also be included in the curse.
Wildcard/Misc. Don't see something you love but still want to get a feel for the game? Check out our extensive list of LOCATIONS and write up your very own prompt however you'd like to! You can also add a "NETWORK" post option to your TL for quick, easy, and fun interactions.
And without further ado: Welcome to our new TDM for the July 1st app round! As always, potential appers and characters already in game are welcomed to jump right in! This TDM counts as an additional game event as well as game canon for those coming into the game. If you app and are accepted, TDM tags become game canon and can be used for AC! Please have fun and don't hesitate to ask any questions you might have down below.
If you have questions, comments, suggestions, etc., go here.
Navigation
| Premise
| Arrival
| FAQ
Rules | Taken | Reserves | Applications
Network | Logs | OOC | Memes
It may seem like a nightmare at first, despite all of that. Full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. Wretched, unseen hands pull at you, grip tight at your body, tighten on your throat, skeletal fingers grab at your face, slide in your mouth and jab at your eyes as they struggle for purchase. It feels like for a moment, they may snap your neck as they tug and pull. The more you resist, the more phantom hands are added to your struggling body.
It feels like they could tear you apart if you let them. The only thing to do is to let go and stop fighting.
And so you do.
Darkness consumes you for a second.
Initially, everyone opens their eyes to a long, dark corridor made of stone. They find themselves in what appears to be a long queue with other sinners, palm bloody with a contract clutched in their uninjured hand that they don't remember signing.
Characters find their bodies feel heavy and stiff, bruised with odd hand prints here and there that they received during their journey down below. A massive headache throbs behind their temples.
If they look at the list in their hand, they'll notice it's written on with their blood. That explains the wound then. It's an old piece of parchment that details every sin they've committed.
As they move along the queue, they'll find a demon waiting to pass them a communication device that looks almost like a very old Blackberry type phone.
"Welcome to Penance," the demon says gruffly before motioning them on without an ounce of courtesy. "Don't hold up the line. This trip is gonna take longer, but at least you get a vacation..."
Once characters have their device and their contracts, they're ushered further down the hall until they come to a set of stairs. They seem to go on and wind forever, but eventually, they come upon what appears to be a door that's alight with white energy. Stepping through, they find themselves on an island.
There's a demon with striking animal features waiting at the start of a long path where an old castle can be seen looming over a quaint, old village. There's music on the air, celebrations clearly taking place. It's explained that while Lucifer rests and recovers, Mammon will be taking his place. Hell is, for the moment, a pleasurable experience they will heartily insist.
Unfortunately, there is a bit of a trek ahead still. The demon urges them on.
Stand Your Ground With the carnival leaving, vanishing seemingly overnight, and sinners finding their animal features fading into bad dreams, Lucifer is preparing two ships for the voyage home in a couple of weeks. He seems rather anxious to get back to Penance after the carnival's grotesque entertainment at the expense of his sinners, although he seems to strain to maintain good relations with Mammon. The local demons remain accommodating and friendly for the moment as well, seemingly not finding anything at all wrong with their previous behavior.
The tavern is still bustling, the brothels are still enticing, and everything seems largely back to normal. There are back alleys for the additional mischief of drugs, pain, and pleasure as usual. There are busy shops and salons. Things one may not always find back under Lucifer's care, so sinners would be wise to spoil themselves one last time!
Additionally, there's the feeling of magic in the air that wasn't there before. It's not ominous, it's not terrifying. It's a tingle against the skin or a feeling of exhilaration when one is out and exposed to it. Curiously, things begin to happen. Those artistically inclined will find their sketches coming to life over night and causing mischief. Sinners who have no interest in art will still find sketches drawn on windows and the sides of buildings all throughout the tiny village. They may even witness these things coming to life if they're out late enough!
Animals may also develop an ability to speak over the next few days, whether it's demanding to be fed or revealing some embarrassing thing they've seen their master (or their master's friends) do in private. Though their population has been depleted thanks to sinner antics, these particular hybrids eagerly scurry up to guests to deliver acorns. If opened, the acorn will share a message. They seem intent to make a little bit of mischief for their trouble and may reveal feelings others have for you, something bad from home, or an ominous message to be wary, it will vary. It may also carry a much more important message such as The Veiled Order awaits your return or Barbas isn't done yet, Mammon's greed will be the end of him is also a rather popular one. Shouldn't have trusted the apples, but that's just silly, isn't it? They were perfectly fine apples!
The fun seems almost at an end as days go on though. There are whispers in the air that Lucifer is planning a bit of a detour for some sinners to explore cult activity. But those are just rumors for now! Nothing more than whispers in the wind.
A few days into the last two weeks of the trip, the weather seems to take a bit of a turn. There's an almost unseasonable chill in the air, with a steady rain that follows. It's a mix of water and blood, which makes it a bit of a chore to adventure too much in it. Raincoats and umbrellas are available for all guests in the castle. The local demons seem to not mind much at all, dancing in the puddles of rain or playing freely in the streets. They seem to be rather satisfied with weather they don't see much of.
While the carnival is out of town, there are still some goods that remain in the form of plush toys of Lucifer, Lilith, Mammon, and even a couple of Barbas. Strangely enough, there may also be one or two available of sinners, seemingly at random. There are also hell fish one can buy for pets if the dragons don't tickle your fancy!
A Curse Befalls the Wicked What would such a fantastical setting be without a visiting old witch? One evening, in steps an old crone to the village. Where did she come from? No one knows. How did she get in? Uncertain. The local demons seem to be rather standoffish with the way she goes from shop to shop, asking for food or drink or item that they refuse to give. She's an outsider that was not invited by their ruler, she's not deserving of their hospitality. She unsettles the animals in the pet shops and those loose in the village, she spreads unrest wherever her path leads. Looking at her too long sends a disturbing shiver down one's spine.
Still, despite the lukewarm welcome, she eventually approaches sinners to plea for help or to chat or even simply to ask the time of day. While her presence is unnerving, it's recommended to take caution. Sinners, be wary! Slight this witch in any way and you will receive her wrath -- and her curses! She spits her magic in a vile and ancient tongue, turning from old lady to something downright disturbingly demonic.
What the curse does will depend heavily on how the sinner managed to anger the witch:
For rudeness or dismissiveness shown towards the witch, some may find themselves drawn into a tale as old as time. Cursed with the supposed wickedness of their soul on display for all to see and a tiny rose. As if that wasn't bad enough, they will have to convinced another that they are not as terrible as their appearance indicates. Desperation may lead to the desire to kidnap another or threaten, for as the petals drop from the rose, the witch threatens that their physical attributes will remain. How their beastly appearance manifests is left up to player discretion.
If another sinner can find love or understanding for their captor, then the spell will be broken.
For aggression or violence, sinners will find themselves reduced to a frog or other unsavory tiny animal, with little other choice but to try to find someone who is willing to give them a little kiss to restore them back to their mortal form. Failing to do so will mean they will be stuck in this form until the witch decides to have mercy, or Lucifer finds a way to undo the spell.
However, for kindness or sympathy, sinners will be rewarded. They will receive a golden medallion with a ruby stone in the center. The witch will promise that all who receive one will be protected against zealots or those who would do them harm since the stone will light up whenever the Veiled Order is near.
Eventually, by the end of the second week, there will begin a hunt for this naughty witch who has been keeping herself hidden. And similar to a tale we are all familiar with, she will be put to death by means of being cooked alive in a fire pit in the center of the village. Grotesque and violent perhaps, but the demons seem to rather rejoice at the display, glad that this will also break all the curses plaguing the village.
Reach Up High WARNINGS: foot torture, severing of limbs, loss of control.
There is always an opportunity to learn and better one's self in every venture you undertake and now is no different, sinners! While treatment of the old witch may factor in for one's journey on redemption, there will be a chance to remove one sin from one's contract!
"Unfortunately, all good things must end, darling," Lucifer's voice rings out in the ears of all present sinners, familiar to some and new to others. He's nowhere to be found, but the tone of his voice is reassuring.
"And I am to aid you on your path to redemption still. The dreadful old witch has seen fit to curse some of you, I realize. the shoes upon your feet will soon fill you with the insatiable need to dance... and certainly, this seems almost deceptively silly, but the urge will not leave until you have confessed a sin you are most ashamed of. Loud and proud for all to hear. If you resist, darling, you will dance to your death. It will be an ugly, dreadful affair, I assure you."
It starts like an itch at first, to move your feet, to move your arms. It's easy to ignore in the beginning, the restlessness itching just beneath one's skin. It threatens to grow and consume though the longer it goes on though.
"Of course, should those around you feel like taking pity upon you, then they may aid you. Should they find a way to cut the shoes from your feet as they begin to meld with your flesh, or severe them entirely, the urge will leave you. Don't worry, my dear friend Mammon has healers on staff to help your injuries. And I do remind you, pain can be a centering force. It can also show you who you truly are inside. Please embrace it and do not fear it."
The longer sinners resist, the more they'll feel this urge to just move, dance. Even when their feet begin to bleed and their bodies begin to wear out, they will not be able to stop.
"And do not worry about being the one to inflict pain, my dear guests. It is for a good purpose... sometimes we have to hurt those we love to help them in the end."
If the shoes are removed, either by cutting them from the flesh or removing feet entirely, both sinners will earn a sin removed. If the sinner afflicted announced one of their worst sins, they will find it removed from their list. If they dance until they die, well... they died for stubbornness and will find the sin remains.
You Mustn't Be Late for the Ball And what would Hell be without a farewell celebration? While Lucifer seems to be very uncomfortable after his last experience at a party, where guests attempted to drink his blood, he is polite enough to make an appearance in the grand ballroom in Mammon's castle. Dressed to absolute perfection for the event, Lucifer will urge his sinners to come to the celebration as well. Mustn't be rude to their savior after all. He may shy away from center stage or try to slip out, but sinners shouldn't let that discourage them from enjoying the grand affair! Happening towards the end of this little journey to foreign lands, the ballroom will be lit up brightly and music that encourages dancing and a good mood will fill the air. Food galore is available, as well as free flowing drinks, drugs, and anything else one could want!
There is one little tiny catch though! All who attend must put on the formal wear left for them in their hotels. The style of the clothes made available will veer towards old fashioned. Lovely suits for men, extravagant ball gowns for women. Should anyone show up not dressed in everything given, even including corsets and other uncomfortable items, they will find themselves unfortunately naked. Will they endure the shame or will they cave and put on proper attire? Mammon has tried to be accommodating, but truly, he only asks this one thing...
Should anyone try to remove articles or not follow any sort of etiquette proper of their setting during the ball, they will find their corsets tightening, their shoes undeniably uncomfortable, their waistcoast growing more restrictive... Eventually, it will become very apparent that it would be wise to respect the lord of this land's wishes!
Other than that one minor detail though, tonight is a night of celebration. There seems to be something in the air that fuels a good mood and merrymaking during the ball, despite any nagging discomfort. The ball will extend on through the early morning hours, and include an unusual party game. It seems that Mammon is a romantic at heart. There will be names drawn from a hat at some point during the event and surprise, it's for a marriage ceremony! What's a bit of arranged marriage between friends? It's merely a fun part of the evening... although still a binding contract like those made during the casino. While not every name will be called during the ball, it seems as if Mammon has tried to play matchmaker with enough sinners to start some rather lovely marriages. There will be an officiant available to carry out the ceremony and refusal isn't accepted... and possibly even punished. If not punished, sinners will find themselves dosed with something that will make them eager for their upcoming vows.
None of this could possibly because adultery or not honoring vows is a sin. It's just for amusement, that's all. Don't worry so much, sinners! Guests are free to return to their rooms at any point. Ah, well, just go to sleep and wish for better in the morning? Hopefully no ribs or toes were broken by tightening, unforgiving corsets or shoes intended to punish either.
[Note: While these marriages are arranged ICly, players are encouraged to talk and decide their partners for themselves and may marry multiple people through the course of the evening. Polyamorous relationships are hardly an issue in Hell!]
Follow Me Down WARNINGS: sexual themes, somnophilia, dub/non-con potentials, potential vore, animal-like traits, mating.
Those inflicted with the Sleeping Beauty curse will unfortunately find themselves in a deep slumber throughout Mammon's lands, dropping wherever they were. Ever eager to do their part to help sinners along, the succubi of these lands take their sleeping forms and dress them in extravagant fashions and lingerie. They also lay them in beds full of flowers in inviting, provocative poses. If sinners near these sleeping forms, they will be taken with a sweet scent given by the flowers that will incite a need. The aphrodisiacs will be potent, all consuming.
After all, what will awaken these sleeping beauties isn't simply true love's kiss, but the most satisfying orgasm. This may mean people will have to take multiple turns to rouse the sleeping person. Of course, there will be toys, aids, and various kinds of lube available to aid in whatever sinners need to accomplish their task.
For those who aren't quite interested in rousing the beauties, there are other antics to be had! People may find themselves cursed with wolf-like tendencies that may make them want to devour the innocent or defenseless in every sense of the word. It may also make certain anatomical changes ranging from fur to tails to the ability to knot while mating. Sharper teeth, better to eat one with, may also be included in the curse.
Wildcard/Misc. Don't see something you love but still want to get a feel for the game? Check out our extensive list of LOCATIONS and write up your very own prompt however you'd like to! You can also add a "NETWORK" post option to your TL for quick, easy, and fun interactions.
And without further ado: Welcome to our new TDM for the July 1st app round! As always, potential appers and characters already in game are welcomed to jump right in! This TDM counts as an additional game event as well as game canon for those coming into the game. If you app and are accepted, TDM tags become game canon and can be used for AC! Please have fun and don't hesitate to ask any questions you might have down below.
If you have questions, comments, suggestions, etc., go here.
Rules | Taken | Reserves | Applications
Network | Logs | OOC | Memes
no omg how dare u i shall never recover /falls onto a fainting couch
i mean, sinners. ]
I said, "that dress must be hard on your knees," [ she corrects with a lifted eyebrow. ] It looks extremely heavy.
i'm very cautious ok!!!
[ After a small shrug, she lifts her glass and takes the sip she'd intended to before. Champagne had quickly become one of her biggest vices, one she's been heavily partaking in lately. Not that anyone needed to know that, or why. ]
Just another thing on the long list of fun things I've had to deal with here.
[ Torture is so blasé, right? ]
I'll take this over...other stuff.
shhh shhh shhh u good bb ❤️❤️
[ the way monika is nursing her flute of champagne does not go unnoticed by sylvia, but she wisely makes no mention, or any attempt to point it out. she just gathers her information little by little, letting everyone tell her their story in the small details that construct them. ]
—Ah, my apologies, [ sylvia corrects herself, as though just now realizing the question she asked was fairly rude. ] I have only just arrived, so I am still finding my bearings.
[ you poor thing, her eyes seem to say. ]
You have been here a long time.
<33
[ Just being informative for a newbie, really! It's lacking her usual enthusiasm and attempt to brush off the horrors with way more humor, but oh well. The perceived pity makes her a bit uncomfortable, though. Another sip of champagne dulls that somewhat. ]
I'd say welcome, but that'd be kind of weird, right? But yeah. [ A small nod. ] I've been here a decent amount of time. Since last December.
[ Her gaze drifts off for a while as she seems to think on that. Where was time going? After some blinking, she snaps out of it...then abruptly blurts out something else that's been rolling around in her head. ]
You're really pretty.
[ Yay, compliments? Inwardly, she sighs at herself. She's so awkward right now, and it sucks. ]
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Oh? [ her head tilts, a coy grin playing at her lips. ] Thank you for saying so.
[ she knows, but gotta be graceful when accepting a compliment! ]
You are quite the looker yourself. Your long hair is particularly beautiful.
[ if she's been here since december, then she must be full of juicy info that sylvia can squeeze out of her. ]
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[ She manages a pretty genuine smile, small though it is. Ladies needed to look out for one another, right? Ann had really gotten her thinking like that, especially after some...things had happened. And this woman seemed particularly nice, so why not? ]
Wait. [ She looks around, as if someone might be standing inside the wall behind her, but nope. That compliment went her way. Her smile turns sheepish. ] Oh, gosh. Um, thanks.
[ Yeah, so. With the way things were going? Sylvia could probably get Monika to spout off her social security number and such. If she had one, anyway. Hearing something kind when she'd been beating herself up was the breath of fresh air she didn't know she needed. ]
Sorry for being rude, by the way. I'm Monika. It's really nice to meet you! I'm just...going through some things...
[ Obviously. ]
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That makes us even, no? [ since, you know, sylvia was rude in the first place by prying into monika's "other stuff". not that she's sorry for it. she just has to look like she is. ] Here.
[ her hand reaches for monika's elbow with the intent of leading her to somewhere a bit more quiet. one of the tables off closer to the wall, where the music has dulled and the din quieted. ]
You look like you need to sit down.
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[ But then she's being pulled along, and anything else she was going to say falls away. Once she sees the reason why, though, and gets gifted more concern, the chairs suddenly look like the most desirable thing in the entire castle. With a sigh, she nods and shuffles to a chair, and with some adjustments to her dress, sinks into one gratefully. ]
Thanks. [ She looks up at the stranger, smiling again, but there's also something expectant in her expression. ] But I didn't catch your name.
[ Yeah, she's depressed, but she's not going to let something like that slip by her. If she gives a name, she gets one in return. It's all about being even! ]
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[ it takes sylvia a moment or three before she finally gives monika her reply, laced with a concerned smile. sylvia had to, of course, make sure monika was settled and that they both had fresh flutes of champagne. only once she had shuffled back to take her own seat did sylvia reply.
though the words seem a little harsh, sylvia at least has the good graces to look apologetic beneath her concern, like she knew she was being rude. ]
It's Sylvia.
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But she has no reason to be outwardly rude herself, especially with the proffered fresh champagne. Monika downs the remains of her old glass before gratefully picking up the other and sipping some more. ]
It's fine.
[ Unconsciously, she starts picking at her dress, only stopping once she gets the warning prickle of pain from doing so. Ugh, even sitting can't bring her much comfort! ]
At least you're getting a nice introduction to Hell? I mean, relatively... [ Her lips purse for some reason that's not obvious. ] It was snowing blood when I first got here, for one. Then some guy called Barbas took over and--
[ A shake of her head. ] This has been okay.
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[ huh, wasn't it raining blood earlier in the week? maybe that's just part of the water cycle here in hell... somewhere, there's gotta be a river of blood or something.
humming in thought, sylvia takes a sip of her champagne. ]
Are take-overs a regular thing here?
[ seeing as this whole place is mammon's, if she's heard the information correctly. ]
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[ After a sigh, she shrugs a shoulder at the question. ] I'm not sure if it's happened before. You're probably better off asking some of the people who've been here for years.
[ She should do that, she thinks. Now that she's not drowning in a pool of love, she realizes how little she's cared about finding out about the place she's been relegated to. Kind of stupid of her, really. ]
I miss that time, really. Even if the snow was gross and there was hardly anything to do. [ Setting aside her glass, her cheek slumps against one hand. ] It was a simpler time. Had my first kiss and everything...
[ She's talking like she's eighty or something, sheesh. ]
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You aren't old enough to talk like that, [ sylvia grins into another sip of her champagne, for a moment thinking about her own first kiss. ]
Beginnings are often the simplest. That's when you face the tutorial level, no? Find your force, learn the controls, get frustrated with the camera... Then once you have all that under your belt, you can go on to bigger and badder bosses.
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Forget the "old enough" comment. Monika's head pops back up and she stares. ]
Don't tell me you're another video game character.
[ Normally, Monika would be all about trying to hide that about herself, but with the mood she was in, she didn't have the energy to play coy. And yeah, she could probably think this was just some perfect metaphor for finding your way, learning the ropes, growing and changing, blah blah blah...but, like, look at Sylvia. She's kind of old. And since when do old people play video games?
So, yeah. No playing, haha, games here. With a bit of an "is this my life?" expression, she waits for an answer. ]
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Guilty! [ she holds up her hands and gives a little shrug, not losing that impish edge. ] Though I suppose my self-awareness sets me apart from my contemporaries.
[ good thing monika didn't call sylvia old to her face... that could have been disastrous. ]
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[ Sylvia's old, but she's not as cool! So, yeah, that "old" comment might come out eventually, since this kind of challenges Monika's standing as the current reigning Queen of Being a Self-Aware Video Game Character. And no one's taking that title away from her! ]
I'd say "what are the odds," but like, it's Hell, so...
[ Suffering. Hell wanted her to suffer. This was clearly meant to be more suffering somehow!!! ]
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[ another sip of her champagne before she sets the glass down. sylvia doesn't know what year monika's game came out nor does she care. she just has to establish seniority. ]
It's a mark of my designer, you see? Helps us all take the edge off of social commentary.
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SENIOR CITIZEN.
Monika may or may not be squinting a little as she (slightly petulantly) drinks some champagne herself. ]
I had to pretend not to be self-aware the whole time. [ Sip, sip. ] But it subverted a lot of expectations. A real first for the genre.
[ Is she seriously trying to make this a competition?
...Yes. Yes she is. ]
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...Visual novel, yes? [ the very bland character design gave it away, honestly. it's not monika's fault; with how many sprites need to be drawn, pretty much all visnovel characters are pretty plain. ] Most likely drama, or some kind of thriller, if we're talking subversion.
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Yes.
[ Her tone's a bit short. She could sense some sort of derision there. Her lips purse as she focuses her gaze on the distant crowd. ]
And it was a dating sim.
[ A very, very cool--ugh, she can't even bring herself to think it. It was a super-typical, trope-riddled mess. Which is fine! It just needed better writing! And less stupid characters to get in her way! ]
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Even better! [ she's never played a dating sim in her life but Come On, they're a popular genre.
that brightness dims to something more serious, though still devilish on her end. ] So? Are you "best girl"? Did you take what was yours and leave no prisoners?
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[ This isn't something she's told anyone--not beyond a few vague hints, anyway--mostly because it inevitably involves going into her dumb sins and how wrong they were, but she kind of wants to show off. She's getting this lingering sense she's being looked down upon more and more, but maybe that's just her imagination. But like, what would Syliva know? Her system's probably obsolete by now! Not even cool enough to be retro!
Monika sits up a little straighter, trying to look cooler than she feels. ]
I wrote my own ending since the game didn't give me one. It meant being a little cutthroat, but what else was I supposed to do? Just be the background character it was trying to force me to be? No thanks.
[ Of course, it sent her right on into Hell too, but that's neither here nor there. ]
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a grin, dangerous in make but ultimately full of approval, creeps across sylvia's lips, and for a moment her eyes darken as they look monika over. she may be sizing up monika but there's no malice behind it; more like she's taking stock of a new ally. ]
Good girl.
[ and she takes another dainty sip of her champagne, the taste suddenly more sharp. ]
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Hoping to cover up her silence that's becoming quite awkward, she swallows down some more champagne, taking her time with it. Even if it wasn't in the usual context, people saying "good girl" had a way of affecting her. ]
Er. Thanks. [ But then she smiles a bit, her confidence growing, glad that someone can understand and not judge. ] There's nothing wrong with using what you're given, right?
[ Maybe she and Sylvia could be buddies after all! ]
So, what about you? [ Monika gives a more thorough look-over and her smile widens. ] A fashion game? Ahaha, just kidding~
[ Look at that! Her mood's improved enough to make a joke! A late Christmas miracle! ]
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monika has asked her a question, and so; ]
You are not entirely wrong. [ kinda ] It is a hack 'n slash action game with subtle commentary on capitalism and consumerism but is overall a piece that celebrates ultraviolence while asking the players about what it means to be a gamer. Why they play, what drives them to completion, etc.
[ ""celebrate"" is a very strong word for how no more heroes views the media culture surrounding violence but, you know, this is sylvia. a more correct term would be "satire". ]
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