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TEST DRIVE MEME #38
Arrival
"Judgement has come upon you. God has deemed you worthy of Hell. But don't worry, it can still be undone," comes a soothing voice that echoes all around you. The voice promises comfort, hope even.
It may seem like a nightmare at first, despite all of that. Full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. Wretched, unseen hands pull at you, grip tight at your body, tighten on your throat, skeletal fingers grab at your face, slide in your mouth and jab at your eyes as they struggle for purchase. It feels like for a moment, they may snap your neck as they tug and pull. The more you resist, the more phantom hands are added to your struggling body.
It feels like they could tear you apart if you let them. The only thing to do is to let go and stop fighting.
And so you do.
Darkness and nothingness consumes you for a second, And it seems to linger for a long time. There is nothing at all. It must be lonely. But it won’t be forever.
Initially, everyone opens their eyes to a long, dark corridor made of stone. They find themselves in what appears to be a long queue with other sinners, palm bloody.
Characters find their bodies feel heavy and stiff, bruised with odd hand prints here and there that they received during their journey down below. A massive headache throbs behind their temples. They are urged forward to take a numbered ticket and wait their turn in the long line. As they're ushered forward through the corridor, their first stop will be to see Lilith, standing outside her office.
The woman in a smart suit and a friendly smile steps forward to greet sinners one by one. "I'm sorry for your rough landing. We've never gotten it quite as smooth as it was in the past. Please, let me see your hand--"
Once she has the sinner's hand, there's the warm, almost electric touch of magic that soothes away the aches and pains, heals the wound left behind on each sinner's palm. Lilith looks satisfied with her work and gives a nod. "There, all better. Please take your care package and continue on until you reach the stairs."
On their way out, sinners receive their 'package', a contract detailing all sins committed. If they look at the list closely enough they'll notice it's written with their blood. That explains the palm wound then. It's an old piece of parchment despite the freshly written letters upon it. They will also receive a slightly more modern smart phone. Think early generation Android and a pamphlet made by other sinners during their stay here with useful tips.
After that, sinners will be ushered on to a set of stairs where a guard waits. "Welcome to Penance," the demon says gruffly before motioning them on without an ounce of courtesy. "Don't hold up the line."
They seem to go on and wind forever, but eventually, they come upon what appears to be a lobby of a hotel. Once there, they will notice several shops and other areas around the front desk.
The demon at the front desk looks rather bored, but when sinners approach? He seems to snap to attention to offer whatever help they might need of him. He will at least direct to food or rooms to rest their wary bodies, or recommend sights to see around the hotel.
Stand Your Ground Curiously, every television within Hell seems to be covered with a sheet and wrapped in chains. If one listens closely at night, they'll hear murmuring coming from them. If any curious newcomer should try to remove the coverings, they will find them magically enchanted in some way that makes this impossible, however. If asked, the staff will explain that they're undergoing a cleansing to remove a curse placed upon them by evildoers. If pressed further, they'll hear talks of The Veiled Order.
But not to worry! There's plenty to do. Helluvacup needs to be rebuilt so the coffee demon and his prized hell rat on a harness and leash quit wandering the halls... the staff is rather tired of being bitten! Additionally, it feels like reality is shifting more often to showing what the pristine hotel may actually look like. It hasn't been that long since the buildings were flooded by lava and utterly destroyed. The beautiful interiors were too good to be true, and the veneer is cracking more severely now. At times, the illusion drops to the burnt out husk of a building, to rotting wood and torn, old furniture. Sometimes it's jarring enough to leave one dizzy before it simply flashes back to normal. Unfortunately, whenever these glitches occur, it is entirely possible to find one's self in an entirely different room than they meant. Wanted to grab a midnight snack? Have fun in that blood room. Wanted to take an innocent pee, minding your own business? You may accidentally walk into someone's room.
In which case, it is probably very advisable to not relieve yourself and find a more suitable area. What could possibly go wrong?
At least there does seem to be a break in the heat? Hell is an almost comfortable temperature, but there are already talks of the dreaded Fall coming soon. In Hell, Fall tends to feel more like the dead of winter, bt hopefully, there will be a skip to the usual snow and frigid temperatures.
.
Reach Up High
Prompt I: WARNINGS: drills, torture, blood, lobotomy
Part of redemption is suffering, Darlings. That’s why sinners are drawn here. They will hurt, but they will also learn to become better people. One way or another.
The demons who bring sinners here have tied them quite firmly into a contraption that forces them to recline back with their heads trapped in a vice. If they look up, they’ll be able to see the whirring flash of metal from an active drill poised just overhead. They can squirm if they’d like, but it might be unsettling for the person bound behind them. Before they can vocalize any questions, they’ll hear the sound of Lucifer’s warm, soothing voice.
You have three minutes to figure it out.
Prompt II For those fortunate enough to escape the unplanned lobotomy, well, there's an easy task for you! As previously mentioned, Helluvacup and the hotel's own pool both need to be tidied up, or rebuilt in some cases. Any sinners who volunteer will be treated to free drinks and snacks, and receive appreciation from demonic staff. Plus, chipping in and helping your fellow sinners (and demons) is something God often encourages! It will be good for one sin removal overall. There will be building supplies, cleaning supplies, and anything else sinners need to push forward!
The staff also won't be put out if sinners would rather do a little bit of cleaning instead...
Besides, it's a rare opportunity to help import supplies to Hell. There are large crates of unnamed items, new furniture items, torture items, clothes, and more. There's also several boxes of nothing but pumpkin spice that veteran sinners, who know what every fall entails, may cringe at the sight of.
Follow Me Down
Prompt I WARNINGS: fire, disobedience
Speaking of pumpkin spice and torture devices... Well, sinners may find the prime opportunity for a bit of a bonfire if they're so inclined. It seems some demons are not looking forward to the months of pumpkin spice flavored foods or, well, working, really. These are young, reckless demons, but they've decided to help some of these new shipments get 'lost' by starting a large bonfire in a secluded place in Penance proper. They'll be asking sinners to help out. They'll supply the booze as they watch everything burn later!
If questioned about it, the demons will insist that it's just another part of the importing project. Everyone's trying to tell you to grab the crates and haul them somewhere, right? Into the fire is somewhere. Of course it's fine! You get points for being good little boys and girls every time you shut up and do what you're told. Why would anyone lie about that?
Perhaps it will come as a surprise, then, that anyone who participates will receive one sin added to their contract in the form of arson.
Prompt II WARNINGS: sex, aphrodisiacs, non-con, etc.
Club Penance has new shots for all to try! Eager incubi and succubi stand around with trays of them, eager to pass them off under the strobe lights and pounding music. The air is sweeter than even usual, the demons amping up the aphrodisiacs to ensure everybody has a good time, and there's plenty encouragement to get lost in the atmosphere. These shots all have a unique influence, although that part may have been left out... Oops.
Wildcard/Misc. Don't see something you love but still want to get a feel for the game? Check out our extensive list of LOCATIONS and write up your very own prompt however you'd like to! You can also add a "NETWORK" post option to your TL for quick, easy, and fun interactions or sample threads.
Thanks for clicking on the TDM for the upcoming September app period! As always, potential appers and characters already in game are welcomed to jump right in. This TDM counts as an additional game event as well as game canon for those coming into the game. If you app and are accepted, TDM tags become game canon and can be used for AC! Please have fun and don't hesitate to ask any questions you might have down below.
If you have questions, comments, suggestions, etc., go here.
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It may seem like a nightmare at first, despite all of that. Full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. Wretched, unseen hands pull at you, grip tight at your body, tighten on your throat, skeletal fingers grab at your face, slide in your mouth and jab at your eyes as they struggle for purchase. It feels like for a moment, they may snap your neck as they tug and pull. The more you resist, the more phantom hands are added to your struggling body.
It feels like they could tear you apart if you let them. The only thing to do is to let go and stop fighting.
And so you do.
Darkness and nothingness consumes you for a second, And it seems to linger for a long time. There is nothing at all. It must be lonely. But it won’t be forever.
Initially, everyone opens their eyes to a long, dark corridor made of stone. They find themselves in what appears to be a long queue with other sinners, palm bloody.
Characters find their bodies feel heavy and stiff, bruised with odd hand prints here and there that they received during their journey down below. A massive headache throbs behind their temples. They are urged forward to take a numbered ticket and wait their turn in the long line. As they're ushered forward through the corridor, their first stop will be to see Lilith, standing outside her office.
The woman in a smart suit and a friendly smile steps forward to greet sinners one by one. "I'm sorry for your rough landing. We've never gotten it quite as smooth as it was in the past. Please, let me see your hand--"
Once she has the sinner's hand, there's the warm, almost electric touch of magic that soothes away the aches and pains, heals the wound left behind on each sinner's palm. Lilith looks satisfied with her work and gives a nod. "There, all better. Please take your care package and continue on until you reach the stairs."
On their way out, sinners receive their 'package', a contract detailing all sins committed. If they look at the list closely enough they'll notice it's written with their blood. That explains the palm wound then. It's an old piece of parchment despite the freshly written letters upon it. They will also receive a slightly more modern smart phone. Think early generation Android and a pamphlet made by other sinners during their stay here with useful tips.
After that, sinners will be ushered on to a set of stairs where a guard waits. "Welcome to Penance," the demon says gruffly before motioning them on without an ounce of courtesy. "Don't hold up the line."
They seem to go on and wind forever, but eventually, they come upon what appears to be a lobby of a hotel. Once there, they will notice several shops and other areas around the front desk.
The demon at the front desk looks rather bored, but when sinners approach? He seems to snap to attention to offer whatever help they might need of him. He will at least direct to food or rooms to rest their wary bodies, or recommend sights to see around the hotel.
Stand Your Ground Curiously, every television within Hell seems to be covered with a sheet and wrapped in chains. If one listens closely at night, they'll hear murmuring coming from them. If any curious newcomer should try to remove the coverings, they will find them magically enchanted in some way that makes this impossible, however. If asked, the staff will explain that they're undergoing a cleansing to remove a curse placed upon them by evildoers. If pressed further, they'll hear talks of The Veiled Order.
But not to worry! There's plenty to do. Helluvacup needs to be rebuilt so the coffee demon and his prized hell rat on a harness and leash quit wandering the halls... the staff is rather tired of being bitten! Additionally, it feels like reality is shifting more often to showing what the pristine hotel may actually look like. It hasn't been that long since the buildings were flooded by lava and utterly destroyed. The beautiful interiors were too good to be true, and the veneer is cracking more severely now. At times, the illusion drops to the burnt out husk of a building, to rotting wood and torn, old furniture. Sometimes it's jarring enough to leave one dizzy before it simply flashes back to normal. Unfortunately, whenever these glitches occur, it is entirely possible to find one's self in an entirely different room than they meant. Wanted to grab a midnight snack? Have fun in that blood room. Wanted to take an innocent pee, minding your own business? You may accidentally walk into someone's room.
In which case, it is probably very advisable to not relieve yourself and find a more suitable area. What could possibly go wrong?
At least there does seem to be a break in the heat? Hell is an almost comfortable temperature, but there are already talks of the dreaded Fall coming soon. In Hell, Fall tends to feel more like the dead of winter, bt hopefully, there will be a skip to the usual snow and frigid temperatures.
.
Reach Up High
Prompt I: WARNINGS: drills, torture, blood, lobotomy
Part of redemption is suffering, Darlings. That’s why sinners are drawn here. They will hurt, but they will also learn to become better people. One way or another.
The demons who bring sinners here have tied them quite firmly into a contraption that forces them to recline back with their heads trapped in a vice. If they look up, they’ll be able to see the whirring flash of metal from an active drill poised just overhead. They can squirm if they’d like, but it might be unsettling for the person bound behind them. Before they can vocalize any questions, they’ll hear the sound of Lucifer’s warm, soothing voice.
"My dear guests, I’ve done a lot of thinking about what I can do to bring you closer together. Father often says that humans should love their fellow man. Maybe you just need some help building trust. I assure you that you’re both perfectly safe. If you stay still and chat, the drills will cause a little scratch, but nothing you can’t live through. Talk about your sins. Talk about your day. It’ll just take a few minutes before you can leave. Be nice, and whatever you do, don’t move a muscle."It’s at this point that sinners might notice that although they are rendered immobile from the waist up, their legs are free. They can push back their chairs and avoid the drills which are suddenly moving forward. But since they’re bound to someone else, pushing back will send their partner forward into their drill and surely condemn them to a messy death. If neither sinner moves, they can both survive. The drills will move close enough to tear the skin at their foreheads and perhaps scratch the skull underneath, creating a mild concussion at worst. But if the sinners were unable to make peace and stop themselves from moving, the drill is quite capable of pushing past bone and into the soft flesh of the frontal lobe. You can technically live with the kind of brain damage caused by an injury there, but do you really want to do that to your new close friend?
You have three minutes to figure it out.
Prompt II For those fortunate enough to escape the unplanned lobotomy, well, there's an easy task for you! As previously mentioned, Helluvacup and the hotel's own pool both need to be tidied up, or rebuilt in some cases. Any sinners who volunteer will be treated to free drinks and snacks, and receive appreciation from demonic staff. Plus, chipping in and helping your fellow sinners (and demons) is something God often encourages! It will be good for one sin removal overall. There will be building supplies, cleaning supplies, and anything else sinners need to push forward!
The staff also won't be put out if sinners would rather do a little bit of cleaning instead...
Besides, it's a rare opportunity to help import supplies to Hell. There are large crates of unnamed items, new furniture items, torture items, clothes, and more. There's also several boxes of nothing but pumpkin spice that veteran sinners, who know what every fall entails, may cringe at the sight of.
Follow Me Down
Prompt I WARNINGS: fire, disobedience
Speaking of pumpkin spice and torture devices... Well, sinners may find the prime opportunity for a bit of a bonfire if they're so inclined. It seems some demons are not looking forward to the months of pumpkin spice flavored foods or, well, working, really. These are young, reckless demons, but they've decided to help some of these new shipments get 'lost' by starting a large bonfire in a secluded place in Penance proper. They'll be asking sinners to help out. They'll supply the booze as they watch everything burn later!
If questioned about it, the demons will insist that it's just another part of the importing project. Everyone's trying to tell you to grab the crates and haul them somewhere, right? Into the fire is somewhere. Of course it's fine! You get points for being good little boys and girls every time you shut up and do what you're told. Why would anyone lie about that?
Perhaps it will come as a surprise, then, that anyone who participates will receive one sin added to their contract in the form of arson.
Prompt II WARNINGS: sex, aphrodisiacs, non-con, etc.
Club Penance has new shots for all to try! Eager incubi and succubi stand around with trays of them, eager to pass them off under the strobe lights and pounding music. The air is sweeter than even usual, the demons amping up the aphrodisiacs to ensure everybody has a good time, and there's plenty encouragement to get lost in the atmosphere. These shots all have a unique influence, although that part may have been left out... Oops.
Apple: Causes one to fall lust with the first person they see. They will absolutely be overwhelmed with the desire to have them and do whatever they must to receive their affections.
Cinnamon: Causes one to fall into love with the first person they see. Their heart will skip beats, they'll feel the urge to recite poetry, anything! Your love must be known.
Pumpkin: Causes one to fall out of balance. Just the perfect meet-cute, isn't it? Hopefully you won't fall into anyone in a bad mood.
Sour Apple: Causes one to fall into a rage. Ah, oops. Maybe they didn't think that one out. This one causes aggression and the need to make certain others know you're the top dog around here.
Wildcard/Misc. Don't see something you love but still want to get a feel for the game? Check out our extensive list of LOCATIONS and write up your very own prompt however you'd like to! You can also add a "NETWORK" post option to your TL for quick, easy, and fun interactions or sample threads.
Thanks for clicking on the TDM for the upcoming September app period! As always, potential appers and characters already in game are welcomed to jump right in. This TDM counts as an additional game event as well as game canon for those coming into the game. If you app and are accepted, TDM tags become game canon and can be used for AC! Please have fun and don't hesitate to ask any questions you might have down below.
If you have questions, comments, suggestions, etc., go here.
Rules | Taken | Reserves | Applications
Network | Logs | OOC | Memes
no subject
He's definitely ready to get out, so when the door stays firmly shut he can't help uttering a pained groan. Were they really trapped? Then Conrad is going to look utterly bewildered, as he's at a bit of a loss. He wouldn't have even thought they should apologize to a lavatory.
"Do you, uh... Do you really think it can hear you?"
Can a bathroom be sentient? In hell anything is possible, he supposes, but it's still incredibly weird.
no subject
"Maybe it's like an escape room?" He was trying to stay optimistic, and not think about the very real possibility that they would be trapped in here to suffer a slow and painful death. "There might be a secret exit or we have to solve a puzzle?"
The other guy looked like he was pretty skittish, so Peter needed to keep calm for his sake. "I don't think we've met before. I'm Peter."
no subject
He tries to keep his composure, really, but it is rather obvious he's pretty highly strung. He always tends to fidget due to general anxiety in social settings, anyway. His eyes wander a bit as he takes a deep breath and tries to keep his nerves in check, but he focuses on Peter as he introduces himself.
"Oh. Right. I'm Conrad." He's not usually the friendliest person in the world, especially when he's stressed, but he makes an effort and gives him a halfhearted wave. And he's always a little self-conscious about his snaggle-tooth fang, so he attempts to conceal it under his lip. He doesn't do a very good job of it, but he tries.
"Have you ever been in an escape room? Aren't you supposed to get clues or something to get out?" He says this as he gives the bathroom another once over. Really, he doesn't want to go poking around this place, but... Unless they randomly get transported somewhere else, it may be their only option.
no subject
"I was, once or twice." He's also been trapped in death games by psycho villains, which was kind of the same thing. "Hell's a whole different beast, though. Who knows what the rules would be." Maybe they did have to wait until they teleported again, since there was no other visible way out.
no subject
At least he stops sucking on his fang and he takes a few slow breaths as he tries to appear somewhat calm and collected. Lots of people have fangs in hell, after all... He also has little horns that sort of blend into his hairline. They may have even shrunk a bit recently, but he's not entirely sure about that. In any case, it's not like Peter would guess he's a vampire and freak out, right?
"Maybe if we push on one of these, ah, statues a secret passage will open up... Like in the Temple of Doom." Does he want to touch one of them, though? He looks a little too embarrassed to even attempt it. "Or... No, that's probably a stupid idea..."
no subject
He takes a few steps around the perimeter of the room, trying to tune his Spider-Sense to see if there are any parts of the wall that don't fit in with the rest. He's praying it's not one of the weird woman statues. Peter even twists each of the knobs on the sinks, but only slightly brownish water comes out. He wrinkles his nose and keeps looking. Since Conrad's already nervous, telling him that the water probably isn't drinkable won't help.
no subject
"Yeah, and with how messed up this hotel is, who knows what you're going to find? The last thing I can remember is heading toward my bedroom, but instead of going in there, I wound up here." He goes to inspect some of the bathroom stalls... Or he gives them a once over, opening and closing each one. "Too bad there's nothing really obvious to check out. No secret bookcases that open up into a door or anything. Since it's a bathroom..."
Lucky for Conrad, he can't even drink the water. And he can be glad that he's not particularly thirsty at the moment. Not that he goes around biting people, anyway. He's a relatively harmless vampire. But, be that as it may, he wouldn't expect anyone to feel comfortable being locked in a room with an undead bloodsucker.
no subject
He looks back at Conrad, trying to reassure him with a smile - closed mouth, of course, to hide his Hell-given fangs. "Maybe that's where we find the giant boulder that we have to run away from."
no subject
Spying a vent on the ceiling, Conrad stands below it, looking like he's contemplating something. If he can turn into a bat, he could probably squeeze into it and get out. But he'd have to transform first, something he's not very good at, and then fly up there, which is also something he's not very good at. And it's possible he could get stuck, anyway. "No, that's a pretty bad idea," he mumbles to himself and huffs in frustration. His vampire abilities don't exactly help him out much.
no subject
While they waited and explored, it might be helpful to talk things out. "Deep breaths," he says, trying to sound helpful. "If you have claustrophobia, it might work to close your eyes and focus on your breathing."
no subject
He puts his hands on his hips as he continues to look the ceiling over, trying to ignore the creeping dread he's feeling in the pit of his stomach. "Usually, if we get locked in somewhere we're given instructions on what we're supposed to do. So maybe this is just a fluke?" He lets out a few awkward breaths then, even though he doesn't need to breathe. He appreciates that Peter is trying to reassure him in a way. "But, um... No, I'm not claustrophobic... I'm more worried about, yanno, starving to death in an unseemly bathroom."
no subject
But Conrad's comments about the lack of instructions did give him pause. "You're right. Since no one has told us what to do, I don't think it's a trap. It's just a side effect of the random teleportation. So, we might just have to smash our way out of here after all."
The wall looked like brick. That wasn't ideal, and he'd probably make himself bleed in the process, but it wasn't impossible to punch through.