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TEST DRIVE MEME #4

ARRIVAL
You remember a dream.
Or maybe nightmare is more accurate.
It was full of hellfire nipping at your skin and a sensation of being pulled down no matter how much you struggle or cry for help. There's a voice that feels like it's coming from all around you at once. Contrasting with the nightmare unfolding around you, it's smooth as silk. It makes you want to listen with every bit of attention you can muster in the moment.
"Judgement has come upon you, but not to worry. It can still be undone."
The voice promises you redemption for your sins. It promises you a better life and everything you could ever want, if only you just stop struggling so much.
And so you do.

Everyone wakes up in the same room initially. The room is done up in red with a cushy bed, a window, an old TV in the corner on a desk, and a few Hieronymus Bosch paintings lining the wall. There's a bathroom to clean up in and any belongings will be sat around the room to be gathered later. There's a duffel bag provided for your convenience.

They'll quickly notice the list of their sins written with their blood on a bedside table on an old piece of parchment. This will mean the list is tied to them and can't be changed or tampered with. They'll also receive their device to connect with others and the network. It won't be anything terribly fancy. As a matter of fact, it looks like a very old Blackberry type phone.
Once characters are ready to leave the room, they'll head down long, winding halls. They're dimly lit and ominous feeling. They may encounter fellow sinners or demonic staff that will direct the newcomer down to the lobby to get their actual room key to settle in. They may be pushy, they may border on courteous. It really just depends on the mood of the staff at the time and how they're treated in return. Eventually, everyone comes to stairs that lead downward.

Once down to the lobby, you'll notice the front desk manned by a demon who looks bored out of its mind. To the side of him is the door to the kitchen where guests may help themselves. To the right is a small duty free shop that seems to have a surprisingly normal, expected stock of items. Look around a bit further, there will be a tiny bar tucked in through a corner door. It seems pretty well-stocked and best of all, self-serve if you want to get away from your demonic hosts for a bit. Of course there's some seating, bar games, and a jukebox tucked in the corner if you'd rather stay and socialize a bit.
Please note that all the songs on the jukebox are appropriately hell-themed. Hopefully Sympathy for the Devil is universally loved.
STAND YOUR GROUND
Prompt I
It seems like not long after everyone has either returned from the maze or arrived fresh to hell that the storms started yet again. A bit more sporadically and not the constant downpour of the previous month, but it's still blood and fire raining from the skies, along with claps of thunder and lightning strikes that seem far too close for comfort. Fortunately, there's not as much flooding this time. Unfortunately, a particularly loud clap of thunder and lightning that strikes close to the hotel seems to leave it and surrounding establishments in the dark. Quickly, the hotel becomes a cold place, urging all guests to to move to the lobby for some warmth.
A roaring fire will be going and there will be hot drinks and snacks kindly provided by the staff while they try to work on correcting the problem.
Eventually, some rather panicked goblin-like demons come rushing up from the basement. They're half-singed and dirty looking from their adventure, so it doesn't seem to bode well for the power returning any time soon. Guests who listen closely will hear the demons apologizing profusely for 'letting them escape' and much more worrisome than that, about how it looks like there might have been some tampering going on down there. The staff is quick to tell the demons to hush and go, not to worry the guests or let word get back to Lucifer.

It's okay, they reassure, it's not that bad down there! The lights provided all seem to flicker dangerously though, almost completely going out at times, as you descend creaky stairs to a lower level. Apparently the demons are tired of risking their hide to get the power back on, but they're quite happy to risk all the guests'.
The basement is slightly flooded in some areas, bloody rain making its way through cracks in the foundation. It reeks of dampness and mold. There are things that skitter in the corner of your eye as you venture in further. Rats, bugs, and a few smaller beasts.
No one will be given more to go on than they're looking for a breaker box to reset, and hopefully, that'll get everything back up and running again. Unfortunately, there are so many twists and turns that it gets confusing after a while... How come the basement looks much bigger than it has any right to be anyway?
The basement is also jam packed with boxes just begging to be gone through. Most of them just seem to house an odd amount of clothing and what may be personal items left from previous guests, others hold decidedly more satanic and occult items. But if there's anything you're looking for in particular, from jewelry to a coat to a rad new walkman, you'll probably find it down here.
Keep going and you'll come across a room with a heavy steel door. If anyone should venture inside, they'll see a dungeon inside. There are demons chained to the walls in various ways, strung from the ceiling, or caged up that seem to be wasting away and forgotten. If they notice you, they'll try to plead with you to let them out, bribing you with information on Lucifer that no one else knows, but it's probably for the best you don't. There seem to be a few free spaces waiting for new additions after all... and besides, they've got to be locked down there for a reason, right?

Let them go against all better judgement and they'll most likely just rattle something off while they take off running as quick as they can.
Listen closely enough and you might hear tortured screams as they're presumably killed upon reaching the main floor of the lobby. It was probably inevitably, so don't blame yourself.
Anyway, moving on you keep going past the dungeon, and you'll finally find the room with the furnace and breakers to reset. It shouldn't take long to flip them back, but they'll continue to trip on and off for a while and may require multiple groups to make a return trek down to reset them until the demons finally correct the issues with the wiring that is causing these outages.
Speaking of issues with the wiring and what may have caused them... Hang around the bar or lobby enough, or around any area of the community, and you may hear muttering of something called The Veiled Order from beyond the gates. Some of the demons seem excited, others seem nervous. If asked, the demons may brush guests off. If drunk enough or given proper incentive, they may tell a story about a group of rebellious demons that Lucifer tried to cast out. They were damned to live in the burnt forests outside the gates, but sometimes, they still cause trouble.
Apparently, they thought they could be better rulers than Lucifer and were quite discontent with how he maintains Hell.
Some may say they're worried the Order is causing mischief by messing with the hotel, having had ample opportunity to sneak back within the gates. Others will laugh heartily and insist that it's a dumb tale to scare young demons, nothing more. Certainly nothing to worry about.
Another thing guests may overhear or bribe out of demons around the bar or club is talk about the call of infernal nightmares. If pressed for more info, the demons won't give much beyond the fact that it's a miserable thing, entirely miserable.
Prompt II

The staff will be offering a reward of a gourmet dinner of the guest's choice if anyone around the hotel will help to capture these little pests and bring them to the front desk. Afterwards, they'll be returned to the basement and locked away again.
Otherwise, people are free to ignore them or laugh at the people who can't seem to shake the little creatures following them around.
Careful though, breathing them in can make your lungs rot. Nasty way to go probably.
REACH UP HIGH
Prompt I
Warnings: cutting, blood, torture.
Whether you've been here for months or you're freshly arrived, your demonic overlord expects some participation. You can try and shirk the responsibility, of course. You can bargain your way out of it for a while. But eventually, you may find yourself trapped in a room just off the gym that's been fondly dubbed the torture room. It has all manner of equipment in there, along with an iron maiden even.
But don't worry about any of that right now. It probably won't be used.
You can try the door, but even with super human strength or every lock picking skill in the book, you won't be able to open it.

"Know that honesty is a good place to start on your road to redemption. Sure, it can be terrifying at first, but that's why you've been given a partner in this journey. Pick up your knives and carve at least one sin into each other's flesh. Help in the journey to be candid with everyone you should meet here!"
The voice echoes all around you again, just like in the nightmare, and once again there's the pull to give in. This voice really does seem like it has your best interests at heart.
"If you need a bit of encouragement, we'll be giving it shortly."
It isn't a lie or idle threat either. The longer you wait to do what's been requested of you, the more shallow cuts that will appear on both of your bodies. Are you really prepared to endure this pain when giving in would be so much easier?
And more than that, are you willing to let another suffer along with you?
Eventually, the cuts will stop if you suffer them long enough, but you'll have failed this challenge and sustained more damage than if you'd just gone along with it. Satan will also be very disappointed in you.
Prompt II
"A generous nature is an important part of being a righteous person. Greed is a sin my Father frowns on quite a bit. What I ask you to do today is to go out and find a gift for that special someone or friend of yours and give them something to smile over."

And if you don't, expect to be in excruciating pain for a few hours, and struggling for a breath. If you can't share a gift, then you don't deserve to share all that oxygen, do you?
FOLLOW ME DOWN
Prompt I
Warnings: Alcohol and drug abuse, potential non-con/dub-con.

You may not get much of a chance to have that in hell after all. So one drink won't hurt, right? Nor will one more after that.
There will also be every sort of party drug available that might tickle your fancy. There's no harm in experimenting, is there? You're already in hell and the staff is handing it out and so helpfully showing you how to use it, or recommending a type that would suit what you want.
You've presumably done your atonement for the day, yes? So cut back a bit, let loose. Hell might be pain and torment, but it's also a nonstop party in the bar.
There's even a brand new stage and a karaoke machine for those feeling brave!
Ask the staff demons very nicely and you may even get less scrupulous drugs as well. Things that will convince your fellow damned souls to tell only the truth for a fun prank, or perhaps even potions that will make someone so enamored with you, they won't take their eyes, or hands, off you. How dare they give you the cold shoulder earlier, right? You've got them now.

Relax and enjoy your night. Coming here and facing your sins is the hard part, so surely you deserve to have a little fun, right?
Prompt II
Warnings: sex, aphrodisiacs, potential dubcon/noncon, potential kinks.
The club within Penance has always offered many options for debauchery, but now it seems they're stepping things up a bit. There are themed rooms for sex machines (the same that were present at the carnival) that can be controlled by a demon or a partner. If asked, they'll gladly set you up on stage to put on a performance for the entire club.
They won't side eye you for any other kink you ask for either, however depraved it is.
But the succubi are handing out potions again, that can be taken willingly or not. The purpose of them is to strip away all of your inhibitions... or in certain cases, your mind as well as your will. It will leave those who take the potion as a perfect little pet or slave for someone. It doesn't matter if you're generally strong-willed or not interested in submitting. You'll find yourself wanting to please someone until it's the most important thing on your mind. Maybe until it's the only thing on your mind. It doesn't even matter if you generally hate or adore the person you've attached yourself to, you'll find yourself sinking down on your knees anyway.
This is the perfect time to play out all those daddy kinks, domination and submission scenes, or perhaps a bit of pet play. It doesn't matter what theme of the game you choose, you're suddenly all for it no matter what.
Because you just want to make someone happy, even if what makes them happy is hurting you as much as pampering.
MISC.
Thanks for joining us for our fourth test drive meme, sinners! Reserves are now open for the upcoming app round on August 1st
If you want to speak with Lucifer, you're free to text or pray to him right here
If you let a demon loose in the dungeon, reply here to see what tidbit of info they revealed!
If you have a comment, suggestion, etc. please go here!
Rules | Taken | Reserve | App
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mitsuhide akechi | ikemen sengoku | ota
[There's a silver-haired man with a katana at his hip, waiting patiently at the top of the stairs for someone to join him. With both hands crossed lazily at the wrist over his sword, he honestly looks more amused than anything.]
I've no idea what a 'breaker box' might look like. I promise to protect you from the things that go bump in the night, though.
follow me down;
[He's had a couple small cups of sake by now but he's still very much sober, and he's staring in open fascination at one of the games of poker that's going on nearby. Whether anyone is in a state of undress is irrelevant; he's much more interested in the card game itself. It's very much like hanafuda, except....
At some point he turns to the nearest person who might also have shown at least some vague interest in the game.]
How is this game played? Do you know?
wildcard;
[Feel free to toss any of the other prompts at me, or hit me up for plotting via pm if you like! I'm open to just about anything~]
stand your ground
He slows down as he approaches the stairwell. Nothing personal. He just has a bad history with silver-haired guys who use katanas. ]
I'm pretty good at protecting myself.
[ He looks the guy over. It's not him. Not even some kind of alternate-dimension younger version. And it's not like a sword or a hair color makes you a paranoid, sadistic, psychotic, revenge-driven piece of shit who can't let anything go. ]
But come on. You can watch my six and I can teach you what a breaker box is.
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He nods politely to the stranger. 'Watch my six' is an unfamiliar expression but he can gather enough from context to guess at its meaning.]
A fair offer--I accept. [He gestures toward the stairs.] Shall we?
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It's weird. But the weirdness is all on his end so he can cope. ]
Yeah. Let's go.
[ A cigarette dangles from his lips and he pulls his gun and a flashlight out, keeping a weather eye for any unexpected nasties as they make their way down. ]
Don't take anything for granted.
[ He advises his new partner of the moment as they descend into the darkness. There's faint scrabbling sounds further down, and he keeps his posture relaxed. Ready to react to whatever might pop up. ]
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Oh believe me, there's very little chance of that. The last thing I took for granted was imagining that I might have another few years before I ended up in Hell, and look where that's found me.
[For such a grim topic, he sounds remarkably flippant about it.
As they descend he does lower his voice a bit though, in case whatever's scrabbling around down there might be alerted by the sound of voices.]
Have you been here for any length of time?
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[ Spike says it with genuine, if muted, sympathy. For his part, he was unsurprised by his death. The only untimely thing about it was that it happened three years after he really died. ]
A few months. Shit is weird. Who would have thought the Christians were right about anything? But if you keep your wits about you and don't drink anything at the club you should be ok.
[ He picks his way down the creaking staircase and flicks on his flashlight. And sighs at the sight. ]
Well. This is gross.
[ He starts stepping through the puddles of muck and blood rain. ]
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[Does this sound like a guy who needs sympathy? Nope! There's just more amusement on his part, and a big, bright smile to match. If everyone at Azuchi thought him such a snake, then let them have their little moment of triumph now that he's dead and gone.
(And that tiny little part of him, way down deep in one of the cold recesses of his heart, that feels like shit about this can just shut up.)
He's about to ask for clarification on that comment about drinks when they both catch sight of the muck ahead of them. As distasteful as it is, Mitsuhide just sighs.]
You'd think one of these days I'd learn to wear something other than white.
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[ Again Spike is caught by the uncomfortable question of what happened to his body? Did the remaining Red Dragon take it? Probably ended up in a gutter. They don't take kindly to traitors. Whatever. It's just meat. ]
It's appropriate, at least. We are dead after all.
[ The flashlight wanders in slow sweeps revealing stacks of boxes and other junk one might expect to find in the basement of an old hotel. But something along the back wall catches Spike's eye, and he peers at it through the gloom. ]
What's along that back wall? Is that a door?
[ He makes his way to it anyway, heedless of the deepening blood and muck. ]
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[The princess, if no one else. Not that he really deserves to be mourned, especially by someone as bright and as good as she, but his smile turns a little bit more genuine for a moment to think of it. At least until he's brought back to the present moment by Spike and his oddly-shaped lantern.]
Are we looking for a door, then? I had thought we were looking for a box of some sort.
[He's slowly filing away little bits of information about this place, about the layout and the kinds of things one might find. Already the electric lights and various other modern conveniences have been a surprise but he's doing his best to roll with it all.
(Although wading through this muck, some small sliver of his attention is wondering about the laundry situation, of all things.)]
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stand your ground;
Well, I don't need protection. But I do know what a breaker box looks like, at least! I'll go with you. Probably better than wondering the dark alone, right?
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(One of the things.)
And yet... it's very difficult to remain perfectly calm and collected when one is faced with a boy sporting a pair of full-sized wings. As if there rest of this situation weren't outlandish enough!
His gold-colored eyes widen, the thin smile slowly slipping from his face.]
I-- Yes, of course. [And just like that, the smile is back.] After you?
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Sweet! I don't mind the company, at least.
So what's your name? [He easily makes conversation as he starts into the basement, almost eager to be doing something. A mission helps him focus.]
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Still, he's careful to keep his smile up as they start down the stairs, a hand resting lightly on the hilt of his sword... just in case. The boy might not need protection but that doesn't mean Mitsuhide plans to walk into something wholly unprepared. Not in this place, certainly.]
Mitsuhide Akechi. And yours?
[He's very curious about the wings. One question at a time, though.]
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Setsuna Mudou.
[Setsuna looks back with a warm smile. So far, no issues with the questions.]
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[He lowers his voice a little as they start down the stairs, not wishing to invite the attention of... whatever's down there. At least not any sooner than strictly necessary.]
And may I ask where a boy with such a lovely pair of wings might hail from?
[He's very interested to hear this; aside from mere curiosity, Mitsuhide's made a career out of being better informed than everyone else. Time to start broadening his scope, apparently.]
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[Setsuna's own voice is kept at a normal level, uncaring what he attracts, as always, until he does.]
Uh, Earth? Japan, specifically. [The aforementioned wings twitch, only slightly, as Setsuna recalls he pulled them out. He's pretty sure Mitsuhide might have meant how did he even have wings, but Setsuna's not ready to answer in full.]
What about you? More like, what time are you from?
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[Still, it's a familiar point of reference, and that's a good start. And Mitsuhide still sounds terribly cheerful about the whole thing.]
Time? [That's an odd question.] The year is Tenshō 10, if that's what you're asking? Or was, rather. Before all of this.
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follow me down
She's hanging out on the sidelines now, avoiding any alcohol, watching with anticipation at what's playing out before her, when out of the corner of her eye she notices someone. She looks over, a cigarette pinched between two painted lips of red. Another new face. ]
You start by placing a bet. [ She starts off. Except in this case, there's no actual currency. ] The dealer will burn a card before dealing everyone two. [ She doesn't consider that he might be unfamiliar with the terminology so she continues without explaining each term. ] That's your hand. Before anything, there's a betting round to start everyone off. When it's your turn you can either bet, call, or raise.
[ Faye happens to be laying this out as a game unfolds before them so it makes it easier to follow. At least visually. But again, since there's no currency, the game isn't being played exactly how it normally would. ]
You can also 'check' to avoid betting or 'fold' your hand if you don't want to match someone's bet. [ She inhales from her cigarette and a moment later the smoke spills from her lips. ] You see those three cards laid out before the dealer? That's called a flop. Once everyone's made a bet, the dealer will again burn the top card from the deck and then lay out three on the table, face-up. Every round the dealer burns another card before adding one until there's five total. To make it difficult to anticipate what's next. [ She was usually the dealer so she made it especially hard for someone to win. ]
That's when you compare your cards to see if there's a winning hand. And if there is, you win the pool of money. [ Or in this case, you get to keep your soul. ]
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I see. Not so different than the games I'm used to, then, although the cards have different faces.
[After a moment more of watching the game he looks over at the stranger with a smile.]
And the stakes are articles of clothing, I take it?
[Just because he's more interested in the mechanics of the game than the stripping going on, doesn't mean he didn't notice.]
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[ She pauses to watch one of the participents strip another piece of clothing, eyeing the ending play that lead to their loss. She taps the excess ash off her cigarette, her eyes still on the game. ]
How often did you play?
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[He gives a little shrug, smiling. Maybe the company here wouldn't be so bad for that.
As the current hand ends he pauses as well, scanning the visible cards to try to get a better feel for how the game works.]
Between work and the battlefield, often enough that there are very few people left willing to challenge me. Something about how it's 'not fun anymore' if I don't let them win once in a while.
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It seems we have something in common there.
[ Except she usually had other means of winning that didn't always involve her extensive knowledge of casino games. Sometimes a girl has to do what a girl has to do. If the stakes are high, she's not risking it without using the little trick up her sleeve. Or rather, the weighted ankle bracelet with a sensory mechanism.
Unfortunately, she arrived in this place without it. Good thing she didn't depend on it. ]
What's your name?
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[He redirects his attention from the game back to the woman, still smiling as always, although an eyebrow arches in interest at her statement. No one in Azuchi is much of a challenge at hanafuda anymore--and only Nobunaga himself is a match for him at Go--but in this place, with a new game to learn? That could be... interesting.]
Mitsuhide Akechi. A pleasure to meet you, Miss...?
[There are a few titles he could've tacked onto the end of that, but why bother?]
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In the meantime, it doesn't hurt to get to know a future adversary. ]
Faye Valentine. And the pleasure is all mine.
[ She shoots him a honeyed smile and picks up the glass that's in front of her. It's not alcohol, this time, but a fizzy drink. She takes a sip of it to help clear her throat. ]
What was it that you did for work, Mister Akechi?
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War, predominantly. I was the master of a province you're probably never heard of-- [Judging largely by her unfamiliar style of dress] --and one of my lord's generals. Neither of which positions seem to be of much consequence in this place.
What of yourself, Miss Valentine?
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